TimeLine Twist
A Timeline Twist, a diferència de Timeline Classic, tots els jugadors cooperen per organitzar totes les cartes a temps.
Roba 35 cartes en cada partida. Després, pensa, comunica i coordina per posar-les en l'ordre correcte; alhora que descartes les més molestes. Intenta aconseguir la millor puntuació possible amb cada nova partida.
Un agraïment especial a Corey Konieczka pel disseny del mode cooperatiu i a UmbreoNoctie per la il·lustració del dinosaure.
Nombre de jugadors: 2 - 6
Durada de la partida: 9 mn
Complexitat: 0 / 5
Juga a TimeLine Twist i 960 a altres jocs en línia.
No és necessari descarregar res - juga directament des del navegador web.
Amb les teves amistats i milers de jugadors del món sencer.
De franc.
Juga a TimeLine Twist i 960 a altres jocs en línia.
No és necessari descarregar res - juga directament des del navegador web.
Amb les teves amistats i milers de jugadors del món sencer.
De franc.
Resum de les regles
Object of the Game
Build the longest (left to right) timeline possible to score as many points as possible
Turn Play
Play proceeds in order amongst the players.
When it is your turn, you may either a) Play a card that will be placed at its appropriate spot on the timeline either (up to twice in a turn), this constitutes your turn; a1) before the first card on your timeline (to its left) for two game points; a2) after the last card on your timeline (to its right) for two game points, or a3) in an empty space above and between two cards on the timeline for one game point. You can also b) discard a card (if the icon on the upper portion of the card matches the top of the discard pile) -- your turn ends and the next player plays. If you can do neither a) nor b) you may play a card that can not be placed on the timeline (because there is no empty space where it would fit on the timeline), it will be turned to the side, remain in your hand, and will not be replaced.
The game ends when one of the players has four unreplaceable cards in her hand or all cards have been discarded, rendered unreplaceable or placed on the timeline.
Hint: one should keep the gaps between cards played on the timeline as close together in time as practical so as to give yourselves the maximum number of spaces to which one can play cards safely and score maximum points.