#51341: "Add indicators in cards to tell this card is needed for a task"
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Descripció detallada
• Si us plau, copia i enganxa el missatge d'error que veus a la pantalla, si és que n'hi ha algun.
www.zupimages.net/up/21/42/vgg8.jpg
This a suggestion I have in mind since the alpha, and now that the game is out, it's time to give it.
Hi, this suggestion add an extra option when creating a game to play with the discard visible and some sign on the cards.
Each card you have in hand will have some signs depending of which tasks are in play, as a reminder that these tasks are important for a certain task.
Here is the differents sign you could choose for each card:
- the tasks which ask for a specific card to be won like p7 for task #79 on my screen, will get a certain sign like an arrow
- the tasks which ask to win no 1 for a player like b1/g1/p1/y1 for task #12 on my screen, will get a certain sign like an interdiction sign
- when a player need to win the next trick or can't win the next trick like tasks #17 or #18, you will have a sign of cup OR interdiction at the top or the bottom of the name of the player
- when a card is needed to win a certain trick like b2/g2/p2/y2 for task #36, those cards will get a certain sign like a cup (at best, only for the player holding the task)
- tasks #69, #70, #82, #83 will get a minor sign like a point for the cards which matter for this task
- tasks #72 to #79 could add a rocket sign to all rockets as soon as at least one of those tasks is on play
- tasks #80 and #81 would add a special sign like an arrow with an interdiction to said you can't start with those
And those signs should be refreshed after each turn in case some tasks has been sucessful.
And that's it, I know that's a lot of work, and there was some plugins in hanabi create some years after the release to track this kind of things, but for players who play the epilogue, that look great to me.
Having 12 tasks to remember can be messy, and I do lots of inatention mistakes :(
If you wonder if you should discard p4 or p5, you will immediately see that p4 card have one sign on it, and p5 have three signs. So you then just have to look at which tasks those signs refer to, and are sure to not miss any.• Si us plau, què volies fer, què vas fer i que va succeir
• Quin és el meu navegador?
Mozilla v5
• Si us plau, copieu/enganxeu el text mostrat en anglès en comptes del teu idioma. Si tens una captura de pantalla d'aquest error (bona pràctica), pots utilitzar Imgur.com per pujar-ho i copiar i enganxar el link aquí.
www.zupimages.net/up/21/42/vgg8.jpg
This a suggestion I have in mind since the alpha, and now that the game is out, it's time to give it.
Hi, this suggestion add an extra option when creating a game to play with the discard visible and some sign on the cards.
Each card you have in hand will have some signs depending of which tasks are in play, as a reminder that these tasks are important for a certain task.
Here is the differents sign you could choose for each card:
- the tasks which ask for a specific card to be won like p7 for task #79 on my screen, will get a certain sign like an arrow
- the tasks which ask to win no 1 for a player like b1/g1/p1/y1 for task #12 on my screen, will get a certain sign like an interdiction sign
- when a player need to win the next trick or can't win the next trick like tasks #17 or #18, you will have a sign of cup OR interdiction at the top or the bottom of the name of the player
- when a card is needed to win a certain trick like b2/g2/p2/y2 for task #36, those cards will get a certain sign like a cup (at best, only for the player holding the task)
- tasks #69, #70, #82, #83 will get a minor sign like a point for the cards which matter for this task
- tasks #72 to #79 could add a rocket sign to all rockets as soon as at least one of those tasks is on play
- tasks #80 and #81 would add a special sign like an arrow with an interdiction to said you can't start with those
And those signs should be refreshed after each turn in case some tasks has been sucessful.
And that's it, I know that's a lot of work, and there was some plugins in hanabi create some years after the release to track this kind of things, but for players who play the epilogue, that look great to me.
Having 12 tasks to remember can be messy, and I do lots of inatention mistakes :(
If you wonder if you should discard p4 or p5, you will immediately see that p4 card have one sign on it, and p5 have three signs. So you then just have to look at which tasks those signs refer to, and are sure to not miss any.• És aquest text disponible al sistema de traducció? Si és així, ha sigut traduït fa més de 24 hores?
• Quin és el meu navegador?
Mozilla v5
• Si us plau, expliqueu el vostre suggeriment de manera precisa i concisa, per que sigui el més fàcil d'entendre possible.
www.zupimages.net/up/21/42/vgg8.jpg
This a suggestion I have in mind since the alpha, and now that the game is out, it's time to give it.
Hi, this suggestion add an extra option when creating a game to play with the discard visible and some sign on the cards.
Each card you have in hand will have some signs depending of which tasks are in play, as a reminder that these tasks are important for a certain task.
Here is the differents sign you could choose for each card:
- the tasks which ask for a specific card to be won like p7 for task #79 on my screen, will get a certain sign like an arrow
- the tasks which ask to win no 1 for a player like b1/g1/p1/y1 for task #12 on my screen, will get a certain sign like an interdiction sign
- when a player need to win the next trick or can't win the next trick like tasks #17 or #18, you will have a sign of cup OR interdiction at the top or the bottom of the name of the player
- when a card is needed to win a certain trick like b2/g2/p2/y2 for task #36, those cards will get a certain sign like a cup (at best, only for the player holding the task)
- tasks #69, #70, #82, #83 will get a minor sign like a point for the cards which matter for this task
- tasks #72 to #79 could add a rocket sign to all rockets as soon as at least one of those tasks is on play
- tasks #80 and #81 would add a special sign like an arrow with an interdiction to said you can't start with those
And those signs should be refreshed after each turn in case some tasks has been sucessful.
And that's it, I know that's a lot of work, and there was some plugins in hanabi create some years after the release to track this kind of things, but for players who play the epilogue, that look great to me.
Having 12 tasks to remember can be messy, and I do lots of inatention mistakes :(
If you wonder if you should discard p4 or p5, you will immediately see that p4 card have one sign on it, and p5 have three signs. So you then just have to look at which tasks those signs refer to, and are sure to not miss any.• Quin és el meu navegador?
Mozilla v5
• Què es mostrava a la pantalla quan estaves bloquejat (pantalla en blanc? Part de la interfície del joc? Missatge d'error?)
www.zupimages.net/up/21/42/vgg8.jpg
This a suggestion I have in mind since the alpha, and now that the game is out, it's time to give it.
Hi, this suggestion add an extra option when creating a game to play with the discard visible and some sign on the cards.
Each card you have in hand will have some signs depending of which tasks are in play, as a reminder that these tasks are important for a certain task.
Here is the differents sign you could choose for each card:
- the tasks which ask for a specific card to be won like p7 for task #79 on my screen, will get a certain sign like an arrow
- the tasks which ask to win no 1 for a player like b1/g1/p1/y1 for task #12 on my screen, will get a certain sign like an interdiction sign
- when a player need to win the next trick or can't win the next trick like tasks #17 or #18, you will have a sign of cup OR interdiction at the top or the bottom of the name of the player
- when a card is needed to win a certain trick like b2/g2/p2/y2 for task #36, those cards will get a certain sign like a cup (at best, only for the player holding the task)
- tasks #69, #70, #82, #83 will get a minor sign like a point for the cards which matter for this task
- tasks #72 to #79 could add a rocket sign to all rockets as soon as at least one of those tasks is on play
- tasks #80 and #81 would add a special sign like an arrow with an interdiction to said you can't start with those
And those signs should be refreshed after each turn in case some tasks has been sucessful.
And that's it, I know that's a lot of work, and there was some plugins in hanabi create some years after the release to track this kind of things, but for players who play the epilogue, that look great to me.
Having 12 tasks to remember can be messy, and I do lots of inatention mistakes :(
If you wonder if you should discard p4 or p5, you will immediately see that p4 card have one sign on it, and p5 have three signs. So you then just have to look at which tasks those signs refer to, and are sure to not miss any.• Quin és el meu navegador?
Mozilla v5
• Quina part de les regles no s'han respectat per l'adaptació de BGA
www.zupimages.net/up/21/42/vgg8.jpg
This a suggestion I have in mind since the alpha, and now that the game is out, it's time to give it.
Hi, this suggestion add an extra option when creating a game to play with the discard visible and some sign on the cards.
Each card you have in hand will have some signs depending of which tasks are in play, as a reminder that these tasks are important for a certain task.
Here is the differents sign you could choose for each card:
- the tasks which ask for a specific card to be won like p7 for task #79 on my screen, will get a certain sign like an arrow
- the tasks which ask to win no 1 for a player like b1/g1/p1/y1 for task #12 on my screen, will get a certain sign like an interdiction sign
- when a player need to win the next trick or can't win the next trick like tasks #17 or #18, you will have a sign of cup OR interdiction at the top or the bottom of the name of the player
- when a card is needed to win a certain trick like b2/g2/p2/y2 for task #36, those cards will get a certain sign like a cup (at best, only for the player holding the task)
- tasks #69, #70, #82, #83 will get a minor sign like a point for the cards which matter for this task
- tasks #72 to #79 could add a rocket sign to all rockets as soon as at least one of those tasks is on play
- tasks #80 and #81 would add a special sign like an arrow with an interdiction to said you can't start with those
And those signs should be refreshed after each turn in case some tasks has been sucessful.
And that's it, I know that's a lot of work, and there was some plugins in hanabi create some years after the release to track this kind of things, but for players who play the epilogue, that look great to me.
Having 12 tasks to remember can be messy, and I do lots of inatention mistakes :(
If you wonder if you should discard p4 or p5, you will immediately see that p4 card have one sign on it, and p5 have three signs. So you then just have to look at which tasks those signs refer to, and are sure to not miss any.• És visible la violació de les normes durant la repetició de la partida? Si es així, en quin número de moviment?
• Quin és el meu navegador?
Mozilla v5
• Quina va ser l'acció del joc que volies fer?
www.zupimages.net/up/21/42/vgg8.jpg
This a suggestion I have in mind since the alpha, and now that the game is out, it's time to give it.
Hi, this suggestion add an extra option when creating a game to play with the discard visible and some sign on the cards.
Each card you have in hand will have some signs depending of which tasks are in play, as a reminder that these tasks are important for a certain task.
Here is the differents sign you could choose for each card:
- the tasks which ask for a specific card to be won like p7 for task #79 on my screen, will get a certain sign like an arrow
- the tasks which ask to win no 1 for a player like b1/g1/p1/y1 for task #12 on my screen, will get a certain sign like an interdiction sign
- when a player need to win the next trick or can't win the next trick like tasks #17 or #18, you will have a sign of cup OR interdiction at the top or the bottom of the name of the player
- when a card is needed to win a certain trick like b2/g2/p2/y2 for task #36, those cards will get a certain sign like a cup (at best, only for the player holding the task)
- tasks #69, #70, #82, #83 will get a minor sign like a point for the cards which matter for this task
- tasks #72 to #79 could add a rocket sign to all rockets as soon as at least one of those tasks is on play
- tasks #80 and #81 would add a special sign like an arrow with an interdiction to said you can't start with those
And those signs should be refreshed after each turn in case some tasks has been sucessful.
And that's it, I know that's a lot of work, and there was some plugins in hanabi create some years after the release to track this kind of things, but for players who play the epilogue, that look great to me.
Having 12 tasks to remember can be messy, and I do lots of inatention mistakes :(
If you wonder if you should discard p4 or p5, you will immediately see that p4 card have one sign on it, and p5 have three signs. So you then just have to look at which tasks those signs refer to, and are sure to not miss any.• Què intentes fer per dur a terme aquesta acció del joc?
• Què va passar quan ho vas intentar fer (missatge d'error, missatge de la barra d'estat de la partida, ...)?
• Quin és el meu navegador?
Mozilla v5
• A quina fase del joc va passar l'error (quina era la ordre en curs)?
www.zupimages.net/up/21/42/vgg8.jpg
This a suggestion I have in mind since the alpha, and now that the game is out, it's time to give it.
Hi, this suggestion add an extra option when creating a game to play with the discard visible and some sign on the cards.
Each card you have in hand will have some signs depending of which tasks are in play, as a reminder that these tasks are important for a certain task.
Here is the differents sign you could choose for each card:
- the tasks which ask for a specific card to be won like p7 for task #79 on my screen, will get a certain sign like an arrow
- the tasks which ask to win no 1 for a player like b1/g1/p1/y1 for task #12 on my screen, will get a certain sign like an interdiction sign
- when a player need to win the next trick or can't win the next trick like tasks #17 or #18, you will have a sign of cup OR interdiction at the top or the bottom of the name of the player
- when a card is needed to win a certain trick like b2/g2/p2/y2 for task #36, those cards will get a certain sign like a cup (at best, only for the player holding the task)
- tasks #69, #70, #82, #83 will get a minor sign like a point for the cards which matter for this task
- tasks #72 to #79 could add a rocket sign to all rockets as soon as at least one of those tasks is on play
- tasks #80 and #81 would add a special sign like an arrow with an interdiction to said you can't start with those
And those signs should be refreshed after each turn in case some tasks has been sucessful.
And that's it, I know that's a lot of work, and there was some plugins in hanabi create some years after the release to track this kind of things, but for players who play the epilogue, that look great to me.
Having 12 tasks to remember can be messy, and I do lots of inatention mistakes :(
If you wonder if you should discard p4 or p5, you will immediately see that p4 card have one sign on it, and p5 have three signs. So you then just have to look at which tasks those signs refer to, and are sure to not miss any.• Què va passar quan vas intentar dur a terme l'acció del joc (missatge d'error, missatge de la barra d'estat del joc, ...)?
• Quin és el meu navegador?
Mozilla v5
• Si us plau, descriviu el problema de visualització. Si tens una captura de pantalla d'aquest error (bona pràctica), pots utilitzar Imgur.com per pujar-ho i copiar i enganxar el link aquí.
www.zupimages.net/up/21/42/vgg8.jpg
This a suggestion I have in mind since the alpha, and now that the game is out, it's time to give it.
Hi, this suggestion add an extra option when creating a game to play with the discard visible and some sign on the cards.
Each card you have in hand will have some signs depending of which tasks are in play, as a reminder that these tasks are important for a certain task.
Here is the differents sign you could choose for each card:
- the tasks which ask for a specific card to be won like p7 for task #79 on my screen, will get a certain sign like an arrow
- the tasks which ask to win no 1 for a player like b1/g1/p1/y1 for task #12 on my screen, will get a certain sign like an interdiction sign
- when a player need to win the next trick or can't win the next trick like tasks #17 or #18, you will have a sign of cup OR interdiction at the top or the bottom of the name of the player
- when a card is needed to win a certain trick like b2/g2/p2/y2 for task #36, those cards will get a certain sign like a cup (at best, only for the player holding the task)
- tasks #69, #70, #82, #83 will get a minor sign like a point for the cards which matter for this task
- tasks #72 to #79 could add a rocket sign to all rockets as soon as at least one of those tasks is on play
- tasks #80 and #81 would add a special sign like an arrow with an interdiction to said you can't start with those
And those signs should be refreshed after each turn in case some tasks has been sucessful.
And that's it, I know that's a lot of work, and there was some plugins in hanabi create some years after the release to track this kind of things, but for players who play the epilogue, that look great to me.
Having 12 tasks to remember can be messy, and I do lots of inatention mistakes :(
If you wonder if you should discard p4 or p5, you will immediately see that p4 card have one sign on it, and p5 have three signs. So you then just have to look at which tasks those signs refer to, and are sure to not miss any.• Quin és el meu navegador?
Mozilla v5
• Si us plau, copieu/enganxeu el text mostrat en anglès en comptes del teu idioma. Si tens una captura de pantalla d'aquest error (bona pràctica), pots utilitzar Imgur.com per pujar-ho i copiar i enganxar el link aquí.
www.zupimages.net/up/21/42/vgg8.jpg
This a suggestion I have in mind since the alpha, and now that the game is out, it's time to give it.
Hi, this suggestion add an extra option when creating a game to play with the discard visible and some sign on the cards.
Each card you have in hand will have some signs depending of which tasks are in play, as a reminder that these tasks are important for a certain task.
Here is the differents sign you could choose for each card:
- the tasks which ask for a specific card to be won like p7 for task #79 on my screen, will get a certain sign like an arrow
- the tasks which ask to win no 1 for a player like b1/g1/p1/y1 for task #12 on my screen, will get a certain sign like an interdiction sign
- when a player need to win the next trick or can't win the next trick like tasks #17 or #18, you will have a sign of cup OR interdiction at the top or the bottom of the name of the player
- when a card is needed to win a certain trick like b2/g2/p2/y2 for task #36, those cards will get a certain sign like a cup (at best, only for the player holding the task)
- tasks #69, #70, #82, #83 will get a minor sign like a point for the cards which matter for this task
- tasks #72 to #79 could add a rocket sign to all rockets as soon as at least one of those tasks is on play
- tasks #80 and #81 would add a special sign like an arrow with an interdiction to said you can't start with those
And those signs should be refreshed after each turn in case some tasks has been sucessful.
And that's it, I know that's a lot of work, and there was some plugins in hanabi create some years after the release to track this kind of things, but for players who play the epilogue, that look great to me.
Having 12 tasks to remember can be messy, and I do lots of inatention mistakes :(
If you wonder if you should discard p4 or p5, you will immediately see that p4 card have one sign on it, and p5 have three signs. So you then just have to look at which tasks those signs refer to, and are sure to not miss any.• És aquest text disponible al sistema de traducció? Si és així, ha sigut traduït fa més de 24 hores?
• Quin és el meu navegador?
Mozilla v5
• Si us plau, expliqueu el vostre suggeriment de manera precisa i concisa, per que sigui el més fàcil d'entendre possible.
www.zupimages.net/up/21/42/vgg8.jpg
This a suggestion I have in mind since the alpha, and now that the game is out, it's time to give it.
Hi, this suggestion add an extra option when creating a game to play with the discard visible and some sign on the cards.
Each card you have in hand will have some signs depending of which tasks are in play, as a reminder that these tasks are important for a certain task.
Here is the differents sign you could choose for each card:
- the tasks which ask for a specific card to be won like p7 for task #79 on my screen, will get a certain sign like an arrow
- the tasks which ask to win no 1 for a player like b1/g1/p1/y1 for task #12 on my screen, will get a certain sign like an interdiction sign
- when a player need to win the next trick or can't win the next trick like tasks #17 or #18, you will have a sign of cup OR interdiction at the top or the bottom of the name of the player
- when a card is needed to win a certain trick like b2/g2/p2/y2 for task #36, those cards will get a certain sign like a cup (at best, only for the player holding the task)
- tasks #69, #70, #82, #83 will get a minor sign like a point for the cards which matter for this task
- tasks #72 to #79 could add a rocket sign to all rockets as soon as at least one of those tasks is on play
- tasks #80 and #81 would add a special sign like an arrow with an interdiction to said you can't start with those
And those signs should be refreshed after each turn in case some tasks has been sucessful.
And that's it, I know that's a lot of work, and there was some plugins in hanabi create some years after the release to track this kind of things, but for players who play the epilogue, that look great to me.
Having 12 tasks to remember can be messy, and I do lots of inatention mistakes :(
If you wonder if you should discard p4 or p5, you will immediately see that p4 card have one sign on it, and p5 have three signs. So you then just have to look at which tasks those signs refer to, and are sure to not miss any.• Quin és el meu navegador?
Mozilla v5
Historial de denúncies
After, would it be allowed every game? That look simpler.
Afegeix quelcom a aquest report
- Un altre ID de partida / ID de moviment
- Prémer F5 ha ajudat a arreglar el problema?
- El problema apareix diversos cops? Cada cop? a l'atzar?
- Si tens una captura de pantalla d'aquest error (bona pràctica), pots utilitzar Imgur.com per pujar-ho i copiar i enganxar el link aquí.