Word Traveler
A Word Traveler, tu i els teus amics esteu fent un viatge de 2 dies a una ciutat nova i emocionant! Cada jugador té el seu propi mapa secret de les ubicacions que vol visitar, i necessitaran l'ajuda dels altres jugadors per arribar-hi.
Taking turns playing the traveler and the locals, you'll all work together to visit as many of those locations as possible. Along the way, you'll also be collecting all the golden souvenirs you can find.
Però aquí està el truc: Igual que demanant indicacions en un idioma estranger, només teniu unes poques paraules per comunicar-vos on voleu anar. Bon viatge!
Nombre de jugadors: 2 - 5
Durada de la partida: 23 mn
Complexitat: 2 / 5
Juga a Word Traveler i 952 a altres jocs en línia.
No és necessari descarregar res - juga directament des del navegador web.
Amb les teves amistats i milers de jugadors del món sencer.
De franc.
Juga a Word Traveler i 952 a altres jocs en línia.
No és necessari descarregar res - juga directament des del navegador web.
Amb les teves amistats i milers de jugadors del món sencer.
De franc.
Resum de les regles
Overview
This is a co-operative game which lasts 2 rounds
Plan Stage
The first part of each day (round) commences with a planning phase
In this phase you have a bank of words along with arrows (3 on day 1, 5 on day 2)
You also have a map of sites you'd like to visit, blue circles giving 1 point and green stars giving 2 points
Your aim during the planning stage is to clue the other players into certain sites you want to visit in that order
You start the day on the central space of the main map
Your 1st, 2nd, and 3rd arrows give the order of the sites to visit
The arrow is the direction, and the words form clues to the location
You can use as many or as few words as you wish for each location, and each card has a front and back for positive descriptors and negative descriptors (e.g. comfortable vs Not comfortable)
Each location follows on from the last, and NOT from the central square, you have moved on your journey since then
Travel Stage
One at a time, each player is out of the game whilst the remaining players try to figure out the locations the clues are suggesting
This is done by placing numbered footprints, in the assumed order, across the map then voting for whether all the team agrees
Once the active team members collectively agree on where the footprints should go, the locations are scored
It does not matter if the areas are where the main player intended, just as long as the footprints are on blue circles or green stars for them, then the team will score points accordingly
Repeat this until every player's clues have been guessed and scored
Day 2
Day 2 functions more or less the same as day 1, with a Plan Stage then a Travel stage, with a few adjustments
Firstly, the start place is now day 1's end space for that player
Secondly, each player is clueing for 5 locations instead of 3
Thirdly, a new map and new words will be provided for each player (so you can't really plan day 2 during day 1)
Game End
The game ends at the end of the second day, count up the collective points over both days and see how well you score!