#88342: "Add Setting Option to Disallow Three Adjacent Factions"
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| # | Status | Votes | Game | Type | Title | Last update |
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Descripció detallada
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• Si us plau, copia i enganxa el missatge d'error que veus a la pantalla, si és que n'hi ha algun.
In Terra Mystica, many (but not all) experienced players find the game to present more interesting decisions when the factions are spaced out around the color wheel. This is a core part of the central tension of the game. So it would be enjoyable for many to have a setting choice for both player-selected auctions and random faction selection that would cause it to be impossible for there to be three color-adjacent factions in a row. That is, no "sandwiched" factions when this setting is turned on.
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries. -
• Si us plau, què volies fer, què vas fer i que va succeir
• Quin és el meu navegador?
Google Chrome v112
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• Si us plau, copieu/enganxeu el text mostrat en anglès en comptes del teu idioma. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. És aquest text disponible al sistema de traducció? Si és així, ha sigut traduït fa més de 24 hores?
In Terra Mystica, many (but not all) experienced players find the game to present more interesting decisions when the factions are spaced out around the color wheel. This is a core part of the central tension of the game. So it would be enjoyable for many to have a setting choice for both player-selected auctions and random faction selection that would cause it to be impossible for there to be three color-adjacent factions in a row. That is, no "sandwiched" factions when this setting is turned on.
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries. • Quin és el meu navegador?
Google Chrome v112
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• Si us plau, expliqueu el vostre suggeriment de manera precisa i concisa, per que sigui el més fàcil d'entendre possible.
In Terra Mystica, many (but not all) experienced players find the game to present more interesting decisions when the factions are spaced out around the color wheel. This is a core part of the central tension of the game. So it would be enjoyable for many to have a setting choice for both player-selected auctions and random faction selection that would cause it to be impossible for there to be three color-adjacent factions in a row. That is, no "sandwiched" factions when this setting is turned on.
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries. • Quin és el meu navegador?
Google Chrome v112
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• Què es mostrava a la pantalla quan estaves bloquejat (pantalla en blanc? Part de la interfície del joc? Missatge d'error?)
In Terra Mystica, many (but not all) experienced players find the game to present more interesting decisions when the factions are spaced out around the color wheel. This is a core part of the central tension of the game. So it would be enjoyable for many to have a setting choice for both player-selected auctions and random faction selection that would cause it to be impossible for there to be three color-adjacent factions in a row. That is, no "sandwiched" factions when this setting is turned on.
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries. • Quin és el meu navegador?
Google Chrome v112
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• Quina part de les regles no s'han respectat per l'adaptació de BGA
In Terra Mystica, many (but not all) experienced players find the game to present more interesting decisions when the factions are spaced out around the color wheel. This is a core part of the central tension of the game. So it would be enjoyable for many to have a setting choice for both player-selected auctions and random faction selection that would cause it to be impossible for there to be three color-adjacent factions in a row. That is, no "sandwiched" factions when this setting is turned on.
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries. -
• És visible la violació de les normes durant la repetició de la partida? Si es així, en quin número de moviment?
• Quin és el meu navegador?
Google Chrome v112
-
• Quina va ser l'acció del joc que volies fer?
In Terra Mystica, many (but not all) experienced players find the game to present more interesting decisions when the factions are spaced out around the color wheel. This is a core part of the central tension of the game. So it would be enjoyable for many to have a setting choice for both player-selected auctions and random faction selection that would cause it to be impossible for there to be three color-adjacent factions in a row. That is, no "sandwiched" factions when this setting is turned on.
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries. -
• Què intentes fer per dur a terme aquesta acció del joc?
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• Què va passar quan ho vas intentar fer (missatge d'error, missatge de la barra d'estat de la partida, ...)?
• Quin és el meu navegador?
Google Chrome v112
-
• A quina fase del joc va passar l'error (quina era la ordre en curs)?
In Terra Mystica, many (but not all) experienced players find the game to present more interesting decisions when the factions are spaced out around the color wheel. This is a core part of the central tension of the game. So it would be enjoyable for many to have a setting choice for both player-selected auctions and random faction selection that would cause it to be impossible for there to be three color-adjacent factions in a row. That is, no "sandwiched" factions when this setting is turned on.
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries. -
• Què va passar quan vas intentar dur a terme l'acció del joc (missatge d'error, missatge de la barra d'estat del joc, ...)?
• Quin és el meu navegador?
Google Chrome v112
-
• Si us plau, descriviu el problema de visualització. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
In Terra Mystica, many (but not all) experienced players find the game to present more interesting decisions when the factions are spaced out around the color wheel. This is a core part of the central tension of the game. So it would be enjoyable for many to have a setting choice for both player-selected auctions and random faction selection that would cause it to be impossible for there to be three color-adjacent factions in a row. That is, no "sandwiched" factions when this setting is turned on.
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries. • Quin és el meu navegador?
Google Chrome v112
-
• Si us plau, copieu/enganxeu el text mostrat en anglès en comptes del teu idioma. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. És aquest text disponible al sistema de traducció? Si és així, ha sigut traduït fa més de 24 hores?
In Terra Mystica, many (but not all) experienced players find the game to present more interesting decisions when the factions are spaced out around the color wheel. This is a core part of the central tension of the game. So it would be enjoyable for many to have a setting choice for both player-selected auctions and random faction selection that would cause it to be impossible for there to be three color-adjacent factions in a row. That is, no "sandwiched" factions when this setting is turned on.
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries. • Quin és el meu navegador?
Google Chrome v112
-
• Si us plau, expliqueu el vostre suggeriment de manera precisa i concisa, per que sigui el més fàcil d'entendre possible.
In Terra Mystica, many (but not all) experienced players find the game to present more interesting decisions when the factions are spaced out around the color wheel. This is a core part of the central tension of the game. So it would be enjoyable for many to have a setting choice for both player-selected auctions and random faction selection that would cause it to be impossible for there to be three color-adjacent factions in a row. That is, no "sandwiched" factions when this setting is turned on.
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries. • Quin és el meu navegador?
Google Chrome v112
Historial de denúncies
I believe this would be used quite often by a sizable portion of the player base. Auctions are an important part of the modern Terra Mystica game as it allows players to have a greater feeling of freedom of choice compared to turn-order selection. However, one side effect of auctions is the possibility of placing three adjacent factions that greatly impair each other, making the fourth faction 30 or more points better. In such cases, the game feels to some people less enjoyable than games without such "sandwiched" factions. This setting proposal would allow those who prefer to play auction games without such worries.
So if thats the case, this feature would mean just to add an option to game settings, and the logic is (maybe is) already implemented.
Afegeix quelcom a aquest report
- Un altre ID de partida / ID de moviment
- Prémer F5 ha ajudat a arreglar el problema?
- El problema apareix diversos cops? Cada cop? a l'atzar?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
