#85740: "fully automate feeding when there is enough food left for all and all carnivores are full"
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| # | Status | Votes | Game | Type | Title | Last update |
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Descripció detallada
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• Si us plau, copia i enganxa el missatge d'error que veus a la pantalla, si és que n'hi ha algun.
I think the 85562 suggestion was misunderstood so will try it again. In the case described there are no more decisions to be made so it should be fully automated to considerably speed up mostly asynch play but live games should also benefit greatly. It should be mandatory so no option to disable it. If players want to know what happened they can just use the replay last turn function.
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• Si us plau, què volies fer, què vas fer i que va succeir
• Quin és el meu navegador?
Google Chrome v112
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• Si us plau, copieu/enganxeu el text mostrat en anglès en comptes del teu idioma. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. És aquest text disponible al sistema de traducció? Si és així, ha sigut traduït fa més de 24 hores?
I think the 85562 suggestion was misunderstood so will try it again. In the case described there are no more decisions to be made so it should be fully automated to considerably speed up mostly asynch play but live games should also benefit greatly. It should be mandatory so no option to disable it. If players want to know what happened they can just use the replay last turn function.
• Quin és el meu navegador?
Google Chrome v112
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• Si us plau, expliqueu el vostre suggeriment de manera precisa i concisa, per que sigui el més fàcil d'entendre possible.
I think the 85562 suggestion was misunderstood so will try it again. In the case described there are no more decisions to be made so it should be fully automated to considerably speed up mostly asynch play but live games should also benefit greatly. It should be mandatory so no option to disable it. If players want to know what happened they can just use the replay last turn function.
• Quin és el meu navegador?
Google Chrome v112
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• Què es mostrava a la pantalla quan estaves bloquejat (pantalla en blanc? Part de la interfície del joc? Missatge d'error?)
I think the 85562 suggestion was misunderstood so will try it again. In the case described there are no more decisions to be made so it should be fully automated to considerably speed up mostly asynch play but live games should also benefit greatly. It should be mandatory so no option to disable it. If players want to know what happened they can just use the replay last turn function.
• Quin és el meu navegador?
Google Chrome v112
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• Quina part de les regles no s'han respectat per l'adaptació de BGA
I think the 85562 suggestion was misunderstood so will try it again. In the case described there are no more decisions to be made so it should be fully automated to considerably speed up mostly asynch play but live games should also benefit greatly. It should be mandatory so no option to disable it. If players want to know what happened they can just use the replay last turn function.
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• És visible la violació de les normes durant la repetició de la partida? Si es així, en quin número de moviment?
• Quin és el meu navegador?
Google Chrome v112
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• Quina va ser l'acció del joc que volies fer?
I think the 85562 suggestion was misunderstood so will try it again. In the case described there are no more decisions to be made so it should be fully automated to considerably speed up mostly asynch play but live games should also benefit greatly. It should be mandatory so no option to disable it. If players want to know what happened they can just use the replay last turn function.
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• Què intentes fer per dur a terme aquesta acció del joc?
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• Què va passar quan ho vas intentar fer (missatge d'error, missatge de la barra d'estat de la partida, ...)?
• Quin és el meu navegador?
Google Chrome v112
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• A quina fase del joc va passar l'error (quina era la ordre en curs)?
I think the 85562 suggestion was misunderstood so will try it again. In the case described there are no more decisions to be made so it should be fully automated to considerably speed up mostly asynch play but live games should also benefit greatly. It should be mandatory so no option to disable it. If players want to know what happened they can just use the replay last turn function.
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• Què va passar quan vas intentar dur a terme l'acció del joc (missatge d'error, missatge de la barra d'estat del joc, ...)?
• Quin és el meu navegador?
Google Chrome v112
-
• Si us plau, descriviu el problema de visualització. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
I think the 85562 suggestion was misunderstood so will try it again. In the case described there are no more decisions to be made so it should be fully automated to considerably speed up mostly asynch play but live games should also benefit greatly. It should be mandatory so no option to disable it. If players want to know what happened they can just use the replay last turn function.
• Quin és el meu navegador?
Google Chrome v112
-
• Si us plau, copieu/enganxeu el text mostrat en anglès en comptes del teu idioma. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. És aquest text disponible al sistema de traducció? Si és així, ha sigut traduït fa més de 24 hores?
I think the 85562 suggestion was misunderstood so will try it again. In the case described there are no more decisions to be made so it should be fully automated to considerably speed up mostly asynch play but live games should also benefit greatly. It should be mandatory so no option to disable it. If players want to know what happened they can just use the replay last turn function.
• Quin és el meu navegador?
Google Chrome v112
-
• Si us plau, expliqueu el vostre suggeriment de manera precisa i concisa, per que sigui el més fàcil d'entendre possible.
I think the 85562 suggestion was misunderstood so will try it again. In the case described there are no more decisions to be made so it should be fully automated to considerably speed up mostly asynch play but live games should also benefit greatly. It should be mandatory so no option to disable it. If players want to know what happened they can just use the replay last turn function.
• Quin és el meu navegador?
Google Chrome v112
Historial de denúncies
Added preferences option for each player: "Auto fill Fat Tissue (If one choice)". If it's enabled then the Fat Tissue will fill automatically (if active player has the only one species to feed and it has Fat Tissue trait).
Move #66 there is 12 food left in the pool and there are no carnivores. Counting up all empty food spaces + fat tissue on the remaining animals there are just 10 which is less then 12 . There is no way the game can play out any other way then that all remaining food spots on animals will be filled with 2 food remaining in the pool. The suggestion is to automate as many such scenarios as possible to avoid going laps around the table with non-descisions.
Afegeix quelcom a aquest report
- Un altre ID de partida / ID de moviment
- Prémer F5 ha ajudat a arreglar el problema?
- El problema apareix diversos cops? Cada cop? a l'atzar?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
