#7601: "builder rule - end of the game"
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• Quina part de les regles no s'han respectat per l'adaptació de BGA
One turn before the end of the game(so,remaining only 1 tile after this turn),when the current tile is being used on a city/road with a builder on it,the last tile goes to the next player and not to the player using the builder advantage.I understand the game is programmed to deal the tiles before one ends his/her turn,but maybe this should not apply for the last 2 tiles,so as to avoid this violation of the builder rule.• És visible la violació de les normes durant la repetició de la partida? Si es així, en quin número de moviment?
not visible at the final position• Quin és el meu navegador?
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I've got the same problem ! I don't know if you can see that but it's here :
fr.2.boardgamearena.com/carcassonne?table=33989559
Thank's for all !
This can even happen in the basic game, when a tile cannot be placed and has to be put aside. It is highly improbable, but not impossible, that this happens when the tile stack is empty. The only solution then is to give back all pre-drawn tiles, shuffle and begin drawing again.
With the builder, the problem occurs much more frequently. For a consistent gameplay, pre-drawing should be disabled when playing this extension.
boardgamearena.com/gamereview?table=71420946
The last move with no. 224 should not have been mine, since my opponent played the builder in the previous move. She should have been able to play 224, not me!
boardgamearena.com/gamereview?table=74843108
I dont think I could have won the game.
Also, another occurence: move 218 of table #78824346. telemin should have gotten another turn, giving him the final Monastery tile.
Being able to preview our next tile/s is I think necessary when playing online from transmission/reaction times as the full play area may not be fully visible to some/most players as the game advances. Is it possible modify the programming that when playing with the builder the final 'X' tiles (X equaling the player count, or 'X' x 2 for the 3 tile variant) are held in reserve and drawn/played with out previewing them allowing players with active builders to get their extra tile.
Having a 'tiles left' counter in each players tracking box (or whatever it's called) would also be helpful as Carcassonne doesn't have equal turns.
Thank you!
Like someone else said, this should be easy to fix by when there are only a few tiles left (probably tiles = number of players), stop the advance drawing in case the builder is triggered.
The last tile is already distribute to my opposant.
See same problem here at end of game - Lusakajoe (blue) has played to his city with a builder to the left, game log recognises builder has been engaged, but game has given next turn to Malnskova (yellow) rather than Lusakajoe. Probably doesn't dramatically change the result, but should be fixed.
Table #142283752
Move #357
Progression 99%
Usualy players draw tile before to speed up game. Like implementation on BGA.
But, if builder is in game, and game is going to end. Next player is not drawing tile, because player with builder can get extra turn.
Possible solution is:
1st possible solution:
If on board are placed X builders and in deck are less or equal tiles = 2*X, then player will get next tile on beginning of turn.
2nd possible solution:
When player enlarge city/road with builder and he had to get extra turn, and next player has drawn tile in his supply, then this tile is moved to current player because he have extra turn granted by enlarged city/road with builder. When game with 3 or more player, then drawn tiles will be also moved from 3rd player to 2nd, 4th to 3rt etc.
Please, add some checks before editing the next tile, this is an improvement but nothing impossible.
Thanks in advance (not siw years for an answer please ^^)
If a player was able to use the builder as per game rules on the last move, one more tile goes to him instead to his opponent... and this is critical when the score is equal.
Looking at reports, the bug is reproducible for years.
This is violation of game rules and must be fixed with highest priority.
Afegeix quelcom a aquest report
- Un altre ID de partida / ID de moviment
- Prémer F5 ha ajudat a arreglar el problema?
- El problema apareix diversos cops? Cada cop? a l'atzar?
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