#68605: "Wrong distribution of Minefields at HELLFIRE PASS scenario - Maybe for all MED THEATRE scenarios"
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Descripció detallada
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• Si us plau, copia i enganxa el missatge d'error que veus a la pantalla, si és que n'hi ha algun.
According to the BGG the distribution of the minefields it should be
4-3-2-2-1-0-0-0
BGA implementation is
4-3-2-1-1-0-0-0
Would be also great to see the possibilities of the minefield mix in the scenario description because they are different from Box to Box -
• Si us plau, què volies fer, què vas fer i que va succeir
End of the game - all possible minefields are visible and costed me victory :-)
• Quin és el meu navegador?
Google Chrome v102
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• Si us plau, copieu/enganxeu el text mostrat en anglès en comptes del teu idioma. Si tens una captura de pantalla d'aquest error (bona pràctica), pots utilitzar Imgur.com per pujar-ho i copiar i enganxar el link aquí.
According to the BGG the distribution of the minefields it should be
4-3-2-2-1-0-0-0
BGA implementation is
4-3-2-1-1-0-0-0
Would be also great to see the possibilities of the minefield mix in the scenario description because they are different from Box to Box -
• És aquest text disponible al sistema de traducció? Si és així, ha sigut traduït fa més de 24 hores?
End of the game - all possible minefields are visible and costed me victory :-)
• Quin és el meu navegador?
Google Chrome v102
-
• Si us plau, expliqueu el vostre suggeriment de manera precisa i concisa, per que sigui el més fàcil d'entendre possible.
According to the BGG the distribution of the minefields it should be
4-3-2-2-1-0-0-0
BGA implementation is
4-3-2-1-1-0-0-0
Would be also great to see the possibilities of the minefield mix in the scenario description because they are different from Box to Box • Quin és el meu navegador?
Google Chrome v102
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• Què es mostrava a la pantalla quan estaves bloquejat (pantalla en blanc? Part de la interfície del joc? Missatge d'error?)
According to the BGG the distribution of the minefields it should be
4-3-2-2-1-0-0-0
BGA implementation is
4-3-2-1-1-0-0-0
Would be also great to see the possibilities of the minefield mix in the scenario description because they are different from Box to Box • Quin és el meu navegador?
Google Chrome v102
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• Quina part de les regles no s'han respectat per l'adaptació de BGA
According to the BGG the distribution of the minefields it should be
4-3-2-2-1-0-0-0
BGA implementation is
4-3-2-1-1-0-0-0
Would be also great to see the possibilities of the minefield mix in the scenario description because they are different from Box to Box -
• És visible la violació de les normes durant la repetició de la partida? Si es així, en quin número de moviment?
End of the game - all possible minefields are visible and costed me victory :-)
• Quin és el meu navegador?
Google Chrome v102
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• Quina va ser l'acció del joc que volies fer?
According to the BGG the distribution of the minefields it should be
4-3-2-2-1-0-0-0
BGA implementation is
4-3-2-1-1-0-0-0
Would be also great to see the possibilities of the minefield mix in the scenario description because they are different from Box to Box -
• Què intentes fer per dur a terme aquesta acció del joc?
End of the game - all possible minefields are visible and costed me victory :-)
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• Què va passar quan ho vas intentar fer (missatge d'error, missatge de la barra d'estat de la partida, ...)?
• Quin és el meu navegador?
Google Chrome v102
-
• A quina fase del joc va passar l'error (quina era la ordre en curs)?
According to the BGG the distribution of the minefields it should be
4-3-2-2-1-0-0-0
BGA implementation is
4-3-2-1-1-0-0-0
Would be also great to see the possibilities of the minefield mix in the scenario description because they are different from Box to Box -
• Què va passar quan vas intentar dur a terme l'acció del joc (missatge d'error, missatge de la barra d'estat del joc, ...)?
End of the game - all possible minefields are visible and costed me victory :-)
• Quin és el meu navegador?
Google Chrome v102
-
• Si us plau, descriviu el problema de visualització. Si tens una captura de pantalla d'aquest error (bona pràctica), pots utilitzar Imgur.com per pujar-ho i copiar i enganxar el link aquí.
According to the BGG the distribution of the minefields it should be
4-3-2-2-1-0-0-0
BGA implementation is
4-3-2-1-1-0-0-0
Would be also great to see the possibilities of the minefield mix in the scenario description because they are different from Box to Box • Quin és el meu navegador?
Google Chrome v102
-
• Si us plau, copieu/enganxeu el text mostrat en anglès en comptes del teu idioma. Si tens una captura de pantalla d'aquest error (bona pràctica), pots utilitzar Imgur.com per pujar-ho i copiar i enganxar el link aquí.
According to the BGG the distribution of the minefields it should be
4-3-2-2-1-0-0-0
BGA implementation is
4-3-2-1-1-0-0-0
Would be also great to see the possibilities of the minefield mix in the scenario description because they are different from Box to Box -
• És aquest text disponible al sistema de traducció? Si és així, ha sigut traduït fa més de 24 hores?
End of the game - all possible minefields are visible and costed me victory :-)
• Quin és el meu navegador?
Google Chrome v102
-
• Si us plau, expliqueu el vostre suggeriment de manera precisa i concisa, per que sigui el més fàcil d'entendre possible.
According to the BGG the distribution of the minefields it should be
4-3-2-2-1-0-0-0
BGA implementation is
4-3-2-1-1-0-0-0
Would be also great to see the possibilities of the minefield mix in the scenario description because they are different from Box to Box • Quin és el meu navegador?
Google Chrome v102
Historial de denúncies
every expansion comes with different minefield counters
I believe you start with the Terrain Pack of 10 minefields (0 x3, 1 x2, 2 x2, 3 x2, 4x1) then add the theater's minefields, then from that pool pick the number of mines needed.
So Hellfire Pass is the Med theater: Mediterranean 1 x1 2 x2 3 x1 4 x1, which means there's a pool of:
0 x3
1 x3
2 x4
3 x3
4 x2
Hellfire Pass requires 7 mines which get pulled from those 15. Is that how it's implemented here? I have no idea but have not noticed any irregularities when playing or in the replay of your game...
I just want to avoid that you could ran into two 4s minefields. That no fun to play. I also started a thread on the BGG about that topic, because the rules say nothing (not even about the components in the expansion)
If you want I can try to reach Richard Borg (I know him personally) ...
www.daysofwonder.com/fr/msg/?goto=236850#msg_236850
vous y trouverez notamment le détail des mines contenues dans les différentes extensions de Mémoire 44.
Nota : j'écris en français, car la page en lien est en français.
Me and my good friend Clexton27 tested deliberately the mine fields to see if they worked out correctly.
First the mines near Tobruk where played ok if a German unit stepped on them they revealed and dices where rolled, However in the return game the values where exactly the same in the same hex
The mines at Bir El Gobi if a British unit entered disappeared with no dices rolled, A German unit did not trigger the mine which is correct.
The mines at Sidi Omar if a British unit entered disappeared with no dices rolled, A German unit did not trigger the mine which is correct.
The mines could never be all 0 mines.
Your bug has probably been fixed already, or was linked to a temporary failure of BGA service.
In any case, when filling a bug report, make sure to have an explicit title linked to the incident (ex: with error message), so other players can recognize it and vote for it.
Afegeix quelcom a aquest report
- Un altre ID de partida / ID de moviment
- Prémer F5 ha ajudat a arreglar el problema?
- El problema apareix diversos cops? Cada cop? a l'atzar?
- Si tens una captura de pantalla d'aquest error (bona pràctica), pots utilitzar Imgur.com per pujar-ho i copiar i enganxar el link aquí.
