#66249: "UI should double-check with player before executing undoable action"
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Descripció detallada
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• Si us plau, copia i enganxa el missatge d'error que veus a la pantalla, si és que n'hi ha algun.
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise. -
• Si us plau, què volies fer, què vas fer i que va succeir
• Quin és el meu navegador?
Google Chrome v102
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• Si us plau, copieu/enganxeu el text mostrat en anglès en comptes del teu idioma. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. És aquest text disponible al sistema de traducció? Si és així, ha sigut traduït fa més de 24 hores?
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise. • Quin és el meu navegador?
Google Chrome v102
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• Si us plau, expliqueu el vostre suggeriment de manera precisa i concisa, per que sigui el més fàcil d'entendre possible.
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise. • Quin és el meu navegador?
Google Chrome v102
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• Què es mostrava a la pantalla quan estaves bloquejat (pantalla en blanc? Part de la interfície del joc? Missatge d'error?)
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise. • Quin és el meu navegador?
Google Chrome v102
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• Quina part de les regles no s'han respectat per l'adaptació de BGA
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise. -
• És visible la violació de les normes durant la repetició de la partida? Si es així, en quin número de moviment?
• Quin és el meu navegador?
Google Chrome v102
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• Quina va ser l'acció del joc que volies fer?
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise. -
• Què intentes fer per dur a terme aquesta acció del joc?
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• Què va passar quan ho vas intentar fer (missatge d'error, missatge de la barra d'estat de la partida, ...)?
• Quin és el meu navegador?
Google Chrome v102
-
• A quina fase del joc va passar l'error (quina era la ordre en curs)?
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise. -
• Què va passar quan vas intentar dur a terme l'acció del joc (missatge d'error, missatge de la barra d'estat del joc, ...)?
• Quin és el meu navegador?
Google Chrome v102
-
• Si us plau, descriviu el problema de visualització. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise. • Quin és el meu navegador?
Google Chrome v102
-
• Si us plau, copieu/enganxeu el text mostrat en anglès en comptes del teu idioma. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. És aquest text disponible al sistema de traducció? Si és així, ha sigut traduït fa més de 24 hores?
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise. • Quin és el meu navegador?
Google Chrome v102
-
• Si us plau, expliqueu el vostre suggeriment de manera precisa i concisa, per que sigui el més fàcil d'entendre possible.
My friends and I have very much enjoyed playing [i]Lost Ruins of Arnak[/i] on BGA (we all own the physical game as well!) However, the user interface could be improved a bit. In particular, if any action by a player would result in Undo no longer being possible, the game should prompt the user with a warning something like: "That action will be undoable. Do you wish to proceed?"
Here's an example: playing the Snake Temple board, when you research the 4th tier with the glass you are able to select one of the research assistants from a pile there. You actually only see the top of the assistants on the pile, but when you move your glass there by clicking on the pile of assistants, you then see all of them and can click on the one you want to obtain. The pile is then placed back on the board, but he other players will still only see the top-most assistant.
In a game I mistakenly clicked on the pile (I was just trying to hover the cursor over it) and I was now locked into making a selection with no possibility of undoing. I would have much preferred if, upon clicking on the pile, I'd obtained the warning message described above. I agree with the action being undoable, since the player has gained information about which assistants are in the pile, but not with being locked into getting that information prematurely.
There are other situations where this warning message and the ability to abort actions arise. • Quin és el meu navegador?
Google Chrome v102
Historial de denúncies
Table #482550591 turn #94
Afegeix quelcom a aquest report
- Un altre ID de partida / ID de moviment
- Prémer F5 ha ajudat a arreglar el problema?
- El problema apareix diversos cops? Cada cop? a l'atzar?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
