#63467: "Random Number generator"
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| # | Status | Votes | Game | Type | Title | Last update |
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Descripció detallada
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• Si us plau, copia i enganxa el missatge d'error que veus a la pantalla, si és que n'hi ha algun.
The random number generator for this game does not seem to work properly. If you roll 2d6 (two normal dice), the probabilities for each number are weighted most toward the middle numbers, six(13.89%), seven (16.67%), and eight (13.89%). This means that 44.45% of the time, the dice should equal one of those three numbers. After more than 80 plays of this game, I can tell you that there is no way those percentages are holding up. What appears to be happening is an even chance (9.09%) of rolling each number from 2 through 12, rather than the proper spread we should be seeing. The end result is an overwhelming amount of rolls away from what should be the most commonly rolled numbers.
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• Si us plau, què volies fer, què vas fer i que va succeir
• Quin és el meu navegador?
Google Chrome v100
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• Si us plau, copieu/enganxeu el text mostrat en anglès en comptes del teu idioma. Si tens una captura de pantalla d'aquest error (bona pràctica), pots utilitzar Imgur.com per pujar-ho i copiar i enganxar el link aquí.
The random number generator for this game does not seem to work properly. If you roll 2d6 (two normal dice), the probabilities for each number are weighted most toward the middle numbers, six(13.89%), seven (16.67%), and eight (13.89%). This means that 44.45% of the time, the dice should equal one of those three numbers. After more than 80 plays of this game, I can tell you that there is no way those percentages are holding up. What appears to be happening is an even chance (9.09%) of rolling each number from 2 through 12, rather than the proper spread we should be seeing. The end result is an overwhelming amount of rolls away from what should be the most commonly rolled numbers.
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• És aquest text disponible al sistema de traducció? Si és així, ha sigut traduït fa més de 24 hores?
• Quin és el meu navegador?
Google Chrome v100
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• Si us plau, expliqueu el vostre suggeriment de manera precisa i concisa, per que sigui el més fàcil d'entendre possible.
The random number generator for this game does not seem to work properly. If you roll 2d6 (two normal dice), the probabilities for each number are weighted most toward the middle numbers, six(13.89%), seven (16.67%), and eight (13.89%). This means that 44.45% of the time, the dice should equal one of those three numbers. After more than 80 plays of this game, I can tell you that there is no way those percentages are holding up. What appears to be happening is an even chance (9.09%) of rolling each number from 2 through 12, rather than the proper spread we should be seeing. The end result is an overwhelming amount of rolls away from what should be the most commonly rolled numbers.
• Quin és el meu navegador?
Google Chrome v100
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• Què es mostrava a la pantalla quan estaves bloquejat (pantalla en blanc? Part de la interfície del joc? Missatge d'error?)
The random number generator for this game does not seem to work properly. If you roll 2d6 (two normal dice), the probabilities for each number are weighted most toward the middle numbers, six(13.89%), seven (16.67%), and eight (13.89%). This means that 44.45% of the time, the dice should equal one of those three numbers. After more than 80 plays of this game, I can tell you that there is no way those percentages are holding up. What appears to be happening is an even chance (9.09%) of rolling each number from 2 through 12, rather than the proper spread we should be seeing. The end result is an overwhelming amount of rolls away from what should be the most commonly rolled numbers.
• Quin és el meu navegador?
Google Chrome v100
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• Quina part de les regles no s'han respectat per l'adaptació de BGA
The random number generator for this game does not seem to work properly. If you roll 2d6 (two normal dice), the probabilities for each number are weighted most toward the middle numbers, six(13.89%), seven (16.67%), and eight (13.89%). This means that 44.45% of the time, the dice should equal one of those three numbers. After more than 80 plays of this game, I can tell you that there is no way those percentages are holding up. What appears to be happening is an even chance (9.09%) of rolling each number from 2 through 12, rather than the proper spread we should be seeing. The end result is an overwhelming amount of rolls away from what should be the most commonly rolled numbers.
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• És visible la violació de les normes durant la repetició de la partida? Si es així, en quin número de moviment?
• Quin és el meu navegador?
Google Chrome v100
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• Quina va ser l'acció del joc que volies fer?
The random number generator for this game does not seem to work properly. If you roll 2d6 (two normal dice), the probabilities for each number are weighted most toward the middle numbers, six(13.89%), seven (16.67%), and eight (13.89%). This means that 44.45% of the time, the dice should equal one of those three numbers. After more than 80 plays of this game, I can tell you that there is no way those percentages are holding up. What appears to be happening is an even chance (9.09%) of rolling each number from 2 through 12, rather than the proper spread we should be seeing. The end result is an overwhelming amount of rolls away from what should be the most commonly rolled numbers.
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• Què intentes fer per dur a terme aquesta acció del joc?
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• Què va passar quan ho vas intentar fer (missatge d'error, missatge de la barra d'estat de la partida, ...)?
• Quin és el meu navegador?
Google Chrome v100
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• A quina fase del joc va passar l'error (quina era la ordre en curs)?
The random number generator for this game does not seem to work properly. If you roll 2d6 (two normal dice), the probabilities for each number are weighted most toward the middle numbers, six(13.89%), seven (16.67%), and eight (13.89%). This means that 44.45% of the time, the dice should equal one of those three numbers. After more than 80 plays of this game, I can tell you that there is no way those percentages are holding up. What appears to be happening is an even chance (9.09%) of rolling each number from 2 through 12, rather than the proper spread we should be seeing. The end result is an overwhelming amount of rolls away from what should be the most commonly rolled numbers.
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• Què va passar quan vas intentar dur a terme l'acció del joc (missatge d'error, missatge de la barra d'estat del joc, ...)?
• Quin és el meu navegador?
Google Chrome v100
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• Si us plau, descriviu el problema de visualització. Si tens una captura de pantalla d'aquest error (bona pràctica), pots utilitzar Imgur.com per pujar-ho i copiar i enganxar el link aquí.
The random number generator for this game does not seem to work properly. If you roll 2d6 (two normal dice), the probabilities for each number are weighted most toward the middle numbers, six(13.89%), seven (16.67%), and eight (13.89%). This means that 44.45% of the time, the dice should equal one of those three numbers. After more than 80 plays of this game, I can tell you that there is no way those percentages are holding up. What appears to be happening is an even chance (9.09%) of rolling each number from 2 through 12, rather than the proper spread we should be seeing. The end result is an overwhelming amount of rolls away from what should be the most commonly rolled numbers.
• Quin és el meu navegador?
Google Chrome v100
-
• Si us plau, copieu/enganxeu el text mostrat en anglès en comptes del teu idioma. Si tens una captura de pantalla d'aquest error (bona pràctica), pots utilitzar Imgur.com per pujar-ho i copiar i enganxar el link aquí.
The random number generator for this game does not seem to work properly. If you roll 2d6 (two normal dice), the probabilities for each number are weighted most toward the middle numbers, six(13.89%), seven (16.67%), and eight (13.89%). This means that 44.45% of the time, the dice should equal one of those three numbers. After more than 80 plays of this game, I can tell you that there is no way those percentages are holding up. What appears to be happening is an even chance (9.09%) of rolling each number from 2 through 12, rather than the proper spread we should be seeing. The end result is an overwhelming amount of rolls away from what should be the most commonly rolled numbers.
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• És aquest text disponible al sistema de traducció? Si és així, ha sigut traduït fa més de 24 hores?
• Quin és el meu navegador?
Google Chrome v100
-
• Si us plau, expliqueu el vostre suggeriment de manera precisa i concisa, per que sigui el més fàcil d'entendre possible.
The random number generator for this game does not seem to work properly. If you roll 2d6 (two normal dice), the probabilities for each number are weighted most toward the middle numbers, six(13.89%), seven (16.67%), and eight (13.89%). This means that 44.45% of the time, the dice should equal one of those three numbers. After more than 80 plays of this game, I can tell you that there is no way those percentages are holding up. What appears to be happening is an even chance (9.09%) of rolling each number from 2 through 12, rather than the proper spread we should be seeing. The end result is an overwhelming amount of rolls away from what should be the most commonly rolled numbers.
• Quin és el meu navegador?
Google Chrome v100
Historial de denúncies
Also, we had the same 4 players and selected replay option. The game displays message saying that player order is randomized, but we were in same order each game.
I had purchased sectors and set my board up to give me victory points any time I rolled a 7 or above. I rolled victory points once, and has to spend a cube to move to victory points a second time. It is ridiculous that in 50+ turns I could not roll a 7 or above. Fix your dice roller!
A simple solution for tracking dice throws is already there. All that needs to change with the stats at the end is to breakout a second column so that you can see the occurrences of single die results, then the second column shows "Two-Die" results. Right now having them combined is meaningless, but to see those separately, along with a total column at the end, will give you easily scrapeable data. One game of course won't be enough (anyone who's played roulette and seen a run of 50 reds knows what I'm talking about), and you'll have to extrapolate for 1's and 12 over 2 and 6's, but seeing that data over dozens of games might help people see if it's truly close to random.
Afegeix quelcom a aquest report
- Un altre ID de partida / ID de moviment
- Prémer F5 ha ajudat a arreglar el problema?
- El problema apareix diversos cops? Cada cop? a l'atzar?
- Si tens una captura de pantalla d'aquest error (bona pràctica), pots utilitzar Imgur.com per pujar-ho i copiar i enganxar el link aquí.
