#26444: "temple tile placed in the middle of 4 other tiles"
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| # | Status | Votes | Game | Type | Title | Last update |
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Descripció detallada
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• Si us plau, copia i enganxa el missatge d'error que veus a la pantalla, si és que n'hi ha algun.
The temple in question appeared in the wrong place on the screen. The game proceeded as if it was in its proper location (except that it was hard for the players to picture it in its place.)
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• Si us plau, què volies fer, què vas fer i que va succeir
• Quin és el meu navegador?
Google Chrome v85
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• Si us plau, copieu/enganxeu el text mostrat en anglès en comptes del teu idioma. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. És aquest text disponible al sistema de traducció? Si és així, ha sigut traduït fa més de 24 hores?
The temple in question appeared in the wrong place on the screen. The game proceeded as if it was in its proper location (except that it was hard for the players to picture it in its place.)
• Quin és el meu navegador?
Google Chrome v85
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• Si us plau, expliqueu el vostre suggeriment de manera precisa i concisa, per que sigui el més fàcil d'entendre possible.
The temple in question appeared in the wrong place on the screen. The game proceeded as if it was in its proper location (except that it was hard for the players to picture it in its place.)
• Quin és el meu navegador?
Google Chrome v85
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• Què es mostrava a la pantalla quan estaves bloquejat (pantalla en blanc? Part de la interfície del joc? Missatge d'error?)
The temple in question appeared in the wrong place on the screen. The game proceeded as if it was in its proper location (except that it was hard for the players to picture it in its place.)
• Quin és el meu navegador?
Google Chrome v85
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• Quina part de les regles no s'han respectat per l'adaptació de BGA
The temple in question appeared in the wrong place on the screen. The game proceeded as if it was in its proper location (except that it was hard for the players to picture it in its place.)
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• És visible la violació de les normes durant la repetició de la partida? Si es així, en quin número de moviment?
• Quin és el meu navegador?
Google Chrome v85
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• Quina va ser l'acció del joc que volies fer?
The temple in question appeared in the wrong place on the screen. The game proceeded as if it was in its proper location (except that it was hard for the players to picture it in its place.)
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• Què intentes fer per dur a terme aquesta acció del joc?
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• Què va passar quan ho vas intentar fer (missatge d'error, missatge de la barra d'estat de la partida, ...)?
• Quin és el meu navegador?
Google Chrome v85
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• A quina fase del joc va passar l'error (quina era la ordre en curs)?
The temple in question appeared in the wrong place on the screen. The game proceeded as if it was in its proper location (except that it was hard for the players to picture it in its place.)
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• Què va passar quan vas intentar dur a terme l'acció del joc (missatge d'error, missatge de la barra d'estat del joc, ...)?
• Quin és el meu navegador?
Google Chrome v85
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• Si us plau, descriviu el problema de visualització. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
The temple in question appeared in the wrong place on the screen. The game proceeded as if it was in its proper location (except that it was hard for the players to picture it in its place.)
• Quin és el meu navegador?
Google Chrome v85
-
• Si us plau, copieu/enganxeu el text mostrat en anglès en comptes del teu idioma. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. És aquest text disponible al sistema de traducció? Si és així, ha sigut traduït fa més de 24 hores?
The temple in question appeared in the wrong place on the screen. The game proceeded as if it was in its proper location (except that it was hard for the players to picture it in its place.)
• Quin és el meu navegador?
Google Chrome v85
-
• Si us plau, expliqueu el vostre suggeriment de manera precisa i concisa, per que sigui el més fàcil d'entendre possible.
The temple in question appeared in the wrong place on the screen. The game proceeded as if it was in its proper location (except that it was hard for the players to picture it in its place.)
• Quin és el meu navegador?
Google Chrome v85
Historial de denúncies
Do you remember if :
• It is always a temple tile ? (I think no)
• It occurs only when two jungle tiles must be placed, and the misplacement is with the second tile.
I confirm that you can refresh the screen.
But I must fix this problem...
:-/
Yes, it happened when 2 tiles needed to be placed. In our case both were temple tiles and it was the second one that displayed incorrectly.
You mean "only once" by game, I suppose ?
3 incidents, it's a lot !
Nobody complaint about this problem, but I got it sometimes, with old release.
This problem worries me : how many games of Cacao have you played (+/-) ?
La tuile jungle est d'abord retirée de la zone par cette instruction (retirer la tuile et la déplacer dans map_scrollable).
this.jungles_display.removeFromZone( second_tile_id , false , "map_scrollable" );
Mais cela se passe avec un mouvement de 0,5 seconde.
Et la tuile ne change pas de container : elle reste dans #jungle_display.
Donc l'instruction la bouge de container :
this.attachToNewParent( second_tile_id , "map_scrollable" );
Ensuite on démarre le mouvement dans ce container :
this.slideToObjectPos( second_tile_id , "map_scrollable" , second_to_left , second_to_top ).play();
On a donc en même temps un mouvement de déplacement de la tuile par le removeFromZone avec un slideToObjectPos.
Ce n'est pas rassurant, mais cela fonctionne dans la majorité des cas.
Mais quand la première tuile se place, on peut avoir la deuxième qui remonte dans la zone, suivi, avec un chevauchement probable dans le timing, des deux mouvements décrits ci-dessus !
Peut-être que le slideToObjectPos démarre alors que la tuile fini de remonter ?
Solution à essayer : clôner la tuile jungle dans map_scrollable, et détruire l'original dans la zone.
Même s'il est bien expliqué que attachToNewParent crée un clone...
La solution de détruire puis recréer la tuile ne fonctionne pas bien :
1) Il faut donner à la nouvelle tuile placée dans map_scrollable un autre id.
2) Elle se place au centre avant de faire son mouvement.
3) Il faudrait remodifier son id après la destruction de la tuile originale dans la zone. Sans quoi la correspondance est rompue avec la base de données.
4) On ne peut pas changer l'id de la tuile dans la zone : la zone a retenu l'id original et la manipule encore.
Solution "pansement" : une fonction est appelée après une 1 seconde, forçant les coordonnées Left et Top.
Ainsi si le mouvement a été parasité, cette fonction replace la tuile à la bonne place.
Version 201020-1122 publiée.
This problem occurs rarely and I'm surprised that it occurs in each of your game.
Do you play on a computer, or on a tablet/phone with Android ?
Because I believe that with Android the code of the game is not always refreshed.
A new release of Cacao is published.
I have found a explanation, but the solution is not elegant : I hope that it works !
For your next game of Cacao, try to force the refresh once the board is loaded. On a computer, it's [Ctrl][F5].
On Android, I don't know how to do a real refresh with Chrome.
I hope that this problem will disapear : let me know...
Kind regards,
Paul
Afegeix quelcom a aquest report
- Un altre ID de partida / ID de moviment
- Prémer F5 ha ajudat a arreglar el problema?
- El problema apareix diversos cops? Cada cop? a l'atzar?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
