#15242: "Always circle potential treasure locations, not just when there are 17 or fewer"
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Descripció detallada
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• Si us plau, copia i enganxa el missatge d'error que veus a la pantalla, si és que n'hi ha algun.
Currently, when the cursor is placed over a "treasure map" (i.e. a pile of cubes), if there are cubes on the map for that treasure (which only happens if there are 17 or fewer possible locations), all of those spaces on the map are circled.
It would be much more useful to remove the "17 or fewer" condition: ALWAYS circle all potential spots on the map for that treasure type. The 17 is just a limitation from the physical board game, but there is no need for it in a computer version. (Also: it would be more useful for the number on the treasure pile to be the number of possible locations, not the number of cubes left in the pile -- i.e. 17 minus that number).
In addition, it would be helpful to indicate which of the 6 cards in the player's hand can currently be used for which treasure. For example, when the cursor is over a card, some text could say "cannot be used for any treasure" or "can be used for treasures A or B". -
• Si us plau, què volies fer, què vas fer i que va succeir
• Quin és el meu navegador?
Firefox 74.0.1
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• Si us plau, copieu/enganxeu el text mostrat en anglès en comptes del teu idioma. Si tens una captura de pantalla d'aquest error (bona pràctica), pots utilitzar Imgur.com per pujar-ho i copiar i enganxar el link aquí.
Currently, when the cursor is placed over a "treasure map" (i.e. a pile of cubes), if there are cubes on the map for that treasure (which only happens if there are 17 or fewer possible locations), all of those spaces on the map are circled.
It would be much more useful to remove the "17 or fewer" condition: ALWAYS circle all potential spots on the map for that treasure type. The 17 is just a limitation from the physical board game, but there is no need for it in a computer version. (Also: it would be more useful for the number on the treasure pile to be the number of possible locations, not the number of cubes left in the pile -- i.e. 17 minus that number).
In addition, it would be helpful to indicate which of the 6 cards in the player's hand can currently be used for which treasure. For example, when the cursor is over a card, some text could say "cannot be used for any treasure" or "can be used for treasures A or B". -
• És aquest text disponible al sistema de traducció? Si és així, ha sigut traduït fa més de 24 hores?
• Quin és el meu navegador?
Firefox 74.0.1
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• Si us plau, expliqueu el vostre suggeriment de manera precisa i concisa, per que sigui el més fàcil d'entendre possible.
Currently, when the cursor is placed over a "treasure map" (i.e. a pile of cubes), if there are cubes on the map for that treasure (which only happens if there are 17 or fewer possible locations), all of those spaces on the map are circled.
It would be much more useful to remove the "17 or fewer" condition: ALWAYS circle all potential spots on the map for that treasure type. The 17 is just a limitation from the physical board game, but there is no need for it in a computer version. (Also: it would be more useful for the number on the treasure pile to be the number of possible locations, not the number of cubes left in the pile -- i.e. 17 minus that number).
In addition, it would be helpful to indicate which of the 6 cards in the player's hand can currently be used for which treasure. For example, when the cursor is over a card, some text could say "cannot be used for any treasure" or "can be used for treasures A or B". • Quin és el meu navegador?
Firefox 74.0.1
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• Què es mostrava a la pantalla quan estaves bloquejat (pantalla en blanc? Part de la interfície del joc? Missatge d'error?)
Currently, when the cursor is placed over a "treasure map" (i.e. a pile of cubes), if there are cubes on the map for that treasure (which only happens if there are 17 or fewer possible locations), all of those spaces on the map are circled.
It would be much more useful to remove the "17 or fewer" condition: ALWAYS circle all potential spots on the map for that treasure type. The 17 is just a limitation from the physical board game, but there is no need for it in a computer version. (Also: it would be more useful for the number on the treasure pile to be the number of possible locations, not the number of cubes left in the pile -- i.e. 17 minus that number).
In addition, it would be helpful to indicate which of the 6 cards in the player's hand can currently be used for which treasure. For example, when the cursor is over a card, some text could say "cannot be used for any treasure" or "can be used for treasures A or B". • Quin és el meu navegador?
Firefox 74.0.1
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• Quina part de les regles no s'han respectat per l'adaptació de BGA
Currently, when the cursor is placed over a "treasure map" (i.e. a pile of cubes), if there are cubes on the map for that treasure (which only happens if there are 17 or fewer possible locations), all of those spaces on the map are circled.
It would be much more useful to remove the "17 or fewer" condition: ALWAYS circle all potential spots on the map for that treasure type. The 17 is just a limitation from the physical board game, but there is no need for it in a computer version. (Also: it would be more useful for the number on the treasure pile to be the number of possible locations, not the number of cubes left in the pile -- i.e. 17 minus that number).
In addition, it would be helpful to indicate which of the 6 cards in the player's hand can currently be used for which treasure. For example, when the cursor is over a card, some text could say "cannot be used for any treasure" or "can be used for treasures A or B". -
• És visible la violació de les normes durant la repetició de la partida? Si es així, en quin número de moviment?
• Quin és el meu navegador?
Firefox 74.0.1
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• Quina va ser l'acció del joc que volies fer?
Currently, when the cursor is placed over a "treasure map" (i.e. a pile of cubes), if there are cubes on the map for that treasure (which only happens if there are 17 or fewer possible locations), all of those spaces on the map are circled.
It would be much more useful to remove the "17 or fewer" condition: ALWAYS circle all potential spots on the map for that treasure type. The 17 is just a limitation from the physical board game, but there is no need for it in a computer version. (Also: it would be more useful for the number on the treasure pile to be the number of possible locations, not the number of cubes left in the pile -- i.e. 17 minus that number).
In addition, it would be helpful to indicate which of the 6 cards in the player's hand can currently be used for which treasure. For example, when the cursor is over a card, some text could say "cannot be used for any treasure" or "can be used for treasures A or B". -
• Què intentes fer per dur a terme aquesta acció del joc?
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• Què va passar quan ho vas intentar fer (missatge d'error, missatge de la barra d'estat de la partida, ...)?
• Quin és el meu navegador?
Firefox 74.0.1
-
• A quina fase del joc va passar l'error (quina era la ordre en curs)?
Currently, when the cursor is placed over a "treasure map" (i.e. a pile of cubes), if there are cubes on the map for that treasure (which only happens if there are 17 or fewer possible locations), all of those spaces on the map are circled.
It would be much more useful to remove the "17 or fewer" condition: ALWAYS circle all potential spots on the map for that treasure type. The 17 is just a limitation from the physical board game, but there is no need for it in a computer version. (Also: it would be more useful for the number on the treasure pile to be the number of possible locations, not the number of cubes left in the pile -- i.e. 17 minus that number).
In addition, it would be helpful to indicate which of the 6 cards in the player's hand can currently be used for which treasure. For example, when the cursor is over a card, some text could say "cannot be used for any treasure" or "can be used for treasures A or B". -
• Què va passar quan vas intentar dur a terme l'acció del joc (missatge d'error, missatge de la barra d'estat del joc, ...)?
• Quin és el meu navegador?
Firefox 74.0.1
-
• Si us plau, descriviu el problema de visualització. Si tens una captura de pantalla d'aquest error (bona pràctica), pots utilitzar Imgur.com per pujar-ho i copiar i enganxar el link aquí.
Currently, when the cursor is placed over a "treasure map" (i.e. a pile of cubes), if there are cubes on the map for that treasure (which only happens if there are 17 or fewer possible locations), all of those spaces on the map are circled.
It would be much more useful to remove the "17 or fewer" condition: ALWAYS circle all potential spots on the map for that treasure type. The 17 is just a limitation from the physical board game, but there is no need for it in a computer version. (Also: it would be more useful for the number on the treasure pile to be the number of possible locations, not the number of cubes left in the pile -- i.e. 17 minus that number).
In addition, it would be helpful to indicate which of the 6 cards in the player's hand can currently be used for which treasure. For example, when the cursor is over a card, some text could say "cannot be used for any treasure" or "can be used for treasures A or B". • Quin és el meu navegador?
Firefox 74.0.1
-
• Si us plau, copieu/enganxeu el text mostrat en anglès en comptes del teu idioma. Si tens una captura de pantalla d'aquest error (bona pràctica), pots utilitzar Imgur.com per pujar-ho i copiar i enganxar el link aquí.
Currently, when the cursor is placed over a "treasure map" (i.e. a pile of cubes), if there are cubes on the map for that treasure (which only happens if there are 17 or fewer possible locations), all of those spaces on the map are circled.
It would be much more useful to remove the "17 or fewer" condition: ALWAYS circle all potential spots on the map for that treasure type. The 17 is just a limitation from the physical board game, but there is no need for it in a computer version. (Also: it would be more useful for the number on the treasure pile to be the number of possible locations, not the number of cubes left in the pile -- i.e. 17 minus that number).
In addition, it would be helpful to indicate which of the 6 cards in the player's hand can currently be used for which treasure. For example, when the cursor is over a card, some text could say "cannot be used for any treasure" or "can be used for treasures A or B". -
• És aquest text disponible al sistema de traducció? Si és així, ha sigut traduït fa més de 24 hores?
• Quin és el meu navegador?
Firefox 74.0.1
-
• Si us plau, expliqueu el vostre suggeriment de manera precisa i concisa, per que sigui el més fàcil d'entendre possible.
Currently, when the cursor is placed over a "treasure map" (i.e. a pile of cubes), if there are cubes on the map for that treasure (which only happens if there are 17 or fewer possible locations), all of those spaces on the map are circled.
It would be much more useful to remove the "17 or fewer" condition: ALWAYS circle all potential spots on the map for that treasure type. The 17 is just a limitation from the physical board game, but there is no need for it in a computer version. (Also: it would be more useful for the number on the treasure pile to be the number of possible locations, not the number of cubes left in the pile -- i.e. 17 minus that number).
In addition, it would be helpful to indicate which of the 6 cards in the player's hand can currently be used for which treasure. For example, when the cursor is over a card, some text could say "cannot be used for any treasure" or "can be used for treasures A or B". • Quin és el meu navegador?
Firefox 74.0.1
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- El problema apareix diversos cops? Cada cop? a l'atzar?
- Si tens una captura de pantalla d'aquest error (bona pràctica), pots utilitzar Imgur.com per pujar-ho i copiar i enganxar el link aquí.
