#139708: "Better display of the enemies actions"
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| # | Status | Votes | Game | Type | Title | Last update |
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Descripció detallada
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• Si us plau, copia i enganxa el missatge d'error que veus a la pantalla, si és que n'hi ha algun.
Can you find a way to express what the bad guys do draw on their turns? I end up feeling like the enemies actions are a bit of a black box where all the sudden bad stuff happens, but I don't know how/why.
Same with drawing darkness cards. Can you add a display that shows when these cards have been drawn so I can review them?
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• Si us plau, què volies fer, què vas fer i que va succeir
• Quin és el meu navegador?
Mozilla v5
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• Si us plau, copieu/enganxeu el text mostrat en anglès en comptes del teu idioma. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. És aquest text disponible al sistema de traducció? Si és així, ha sigut traduït fa més de 24 hores?
Can you find a way to express what the bad guys do draw on their turns? I end up feeling like the enemies actions are a bit of a black box where all the sudden bad stuff happens, but I don't know how/why.
Same with drawing darkness cards. Can you add a display that shows when these cards have been drawn so I can review them?
• Quin és el meu navegador?
Mozilla v5
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• Si us plau, expliqueu el vostre suggeriment de manera precisa i concisa, per que sigui el més fàcil d'entendre possible.
Can you find a way to express what the bad guys do draw on their turns? I end up feeling like the enemies actions are a bit of a black box where all the sudden bad stuff happens, but I don't know how/why.
Same with drawing darkness cards. Can you add a display that shows when these cards have been drawn so I can review them?
• Quin és el meu navegador?
Mozilla v5
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• Què es mostrava a la pantalla quan estaves bloquejat (pantalla en blanc? Part de la interfície del joc? Missatge d'error?)
Can you find a way to express what the bad guys do draw on their turns? I end up feeling like the enemies actions are a bit of a black box where all the sudden bad stuff happens, but I don't know how/why.
Same with drawing darkness cards. Can you add a display that shows when these cards have been drawn so I can review them?
• Quin és el meu navegador?
Mozilla v5
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• Quina part de les regles no s'han respectat per l'adaptació de BGA
Can you find a way to express what the bad guys do draw on their turns? I end up feeling like the enemies actions are a bit of a black box where all the sudden bad stuff happens, but I don't know how/why.
Same with drawing darkness cards. Can you add a display that shows when these cards have been drawn so I can review them?
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• És visible la violació de les normes durant la repetició de la partida? Si es així, en quin número de moviment?
• Quin és el meu navegador?
Mozilla v5
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• Quina va ser l'acció del joc que volies fer?
Can you find a way to express what the bad guys do draw on their turns? I end up feeling like the enemies actions are a bit of a black box where all the sudden bad stuff happens, but I don't know how/why.
Same with drawing darkness cards. Can you add a display that shows when these cards have been drawn so I can review them?
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• Què intentes fer per dur a terme aquesta acció del joc?
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• Què va passar quan ho vas intentar fer (missatge d'error, missatge de la barra d'estat de la partida, ...)?
• Quin és el meu navegador?
Mozilla v5
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• A quina fase del joc va passar l'error (quina era la ordre en curs)?
Can you find a way to express what the bad guys do draw on their turns? I end up feeling like the enemies actions are a bit of a black box where all the sudden bad stuff happens, but I don't know how/why.
Same with drawing darkness cards. Can you add a display that shows when these cards have been drawn so I can review them?
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• Què va passar quan vas intentar dur a terme l'acció del joc (missatge d'error, missatge de la barra d'estat del joc, ...)?
• Quin és el meu navegador?
Mozilla v5
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• Si us plau, descriviu el problema de visualització. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Can you find a way to express what the bad guys do draw on their turns? I end up feeling like the enemies actions are a bit of a black box where all the sudden bad stuff happens, but I don't know how/why.
Same with drawing darkness cards. Can you add a display that shows when these cards have been drawn so I can review them?
• Quin és el meu navegador?
Mozilla v5
-
• Si us plau, copieu/enganxeu el text mostrat en anglès en comptes del teu idioma. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. És aquest text disponible al sistema de traducció? Si és així, ha sigut traduït fa més de 24 hores?
Can you find a way to express what the bad guys do draw on their turns? I end up feeling like the enemies actions are a bit of a black box where all the sudden bad stuff happens, but I don't know how/why.
Same with drawing darkness cards. Can you add a display that shows when these cards have been drawn so I can review them?
• Quin és el meu navegador?
Mozilla v5
-
• Si us plau, expliqueu el vostre suggeriment de manera precisa i concisa, per que sigui el més fàcil d'entendre possible.
Can you find a way to express what the bad guys do draw on their turns? I end up feeling like the enemies actions are a bit of a black box where all the sudden bad stuff happens, but I don't know how/why.
Same with drawing darkness cards. Can you add a display that shows when these cards have been drawn so I can review them?
• Quin és el meu navegador?
Mozilla v5
Historial de denúncies
Added the red outlines to darkness track and made sure the cards discard after the rest of effects happen.
Enemies have a red box outlining which action they are currently in the middle of (same with angels)
You can tap icons on the player boards (Angels/Saints/Demons) to scroll the map to that area to see where the thing in the top bar info is for more context as well.
Also added a pause after the last demon goes, so the most recent player will have to click "continue" to acknowledge. This breaks up the auto-actions going so you know more clearly between demons going and the darkness track, as well as helps avoid a potential BGA limit of how many auto-actions can happen in a row. (In rare cases this may exceeded)
Afegeix quelcom a aquest report
- Un altre ID de partida / ID de moviment
- Prémer F5 ha ajudat a arreglar el problema?
- El problema apareix diversos cops? Cada cop? a l'atzar?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
