#130944: "Reminder / prompt to use stored tiles"
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| # | Status | Votes | Game | Type | Title | Last update |
|---|
Descripció detallada
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• Si us plau, copia i enganxa el missatge d'error que veus a la pantalla, si és que n'hi ha algun.
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
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• Si us plau, què volies fer, què vas fer i que va succeir
• Quin és el meu navegador?
Google Chrome v126
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• Si us plau, copieu/enganxeu el text mostrat en anglès en comptes del teu idioma. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. És aquest text disponible al sistema de traducció? Si és així, ha sigut traduït fa més de 24 hores?
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
• Quin és el meu navegador?
Google Chrome v126
-
• Si us plau, expliqueu el vostre suggeriment de manera precisa i concisa, per que sigui el més fàcil d'entendre possible.
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
• Quin és el meu navegador?
Google Chrome v126
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• Què es mostrava a la pantalla quan estaves bloquejat (pantalla en blanc? Part de la interfície del joc? Missatge d'error?)
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
• Quin és el meu navegador?
Google Chrome v126
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• Quina part de les regles no s'han respectat per l'adaptació de BGA
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
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• És visible la violació de les normes durant la repetició de la partida? Si es així, en quin número de moviment?
• Quin és el meu navegador?
Google Chrome v126
-
• Quina va ser l'acció del joc que volies fer?
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
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• Què intentes fer per dur a terme aquesta acció del joc?
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• Què va passar quan ho vas intentar fer (missatge d'error, missatge de la barra d'estat de la partida, ...)?
• Quin és el meu navegador?
Google Chrome v126
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• A quina fase del joc va passar l'error (quina era la ordre en curs)?
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
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• Què va passar quan vas intentar dur a terme l'acció del joc (missatge d'error, missatge de la barra d'estat del joc, ...)?
• Quin és el meu navegador?
Google Chrome v126
-
• Si us plau, descriviu el problema de visualització. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
• Quin és el meu navegador?
Google Chrome v126
-
• Si us plau, copieu/enganxeu el text mostrat en anglès en comptes del teu idioma. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. És aquest text disponible al sistema de traducció? Si és així, ha sigut traduït fa més de 24 hores?
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
• Quin és el meu navegador?
Google Chrome v126
-
• Si us plau, expliqueu el vostre suggeriment de manera precisa i concisa, per que sigui el més fàcil d'entendre possible.
Currently in gameplay, the gameflow makes it relatively easy to forget exactly when to play your stored tiles. Several times during the last game, players wanted to use their stored tiles, but the UI prompts you to place the 2 new hex tiles and then Confirm - which immediately adds the next 2 tiles to the available pool and you can not Undo / go back and play stored tiles. My suggestion would be to prompt the user to see if they want to additionally place stored tiles, then confirm that placement, THEN reveal the 2 new tiles.
• Quin és el meu navegador?
Google Chrome v126
Historial de denúncies
Afegeix quelcom a aquest report
- Un altre ID de partida / ID de moviment
- Prémer F5 ha ajudat a arreglar el problema?
- El problema apareix diversos cops? Cada cop? a l'atzar?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
