#129748: "Game does not award points, so "ELO" ratings stay at 0"
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| # | Status | Votes | Game | Type | Title | Last update |
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Descripció detallada
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• Si us plau, copia i enganxa el missatge d'error que veus a la pantalla, si és que n'hi ha algun.
There's some discussion about how this can/should work for cooperative games here:
- boardgamearena.com/doc/Game_meta-information:_gameinfos.inc.php
- boardgamearena.com/forum/viewtopic.php?t=32289
quietmint mentioned in Discord that he settled on giving players a flat point boost when they win a game. The gameinfos approach seems like it can use the player's current ELO (which is not visible to game code); for example, it mentions having players asymptotically approach different ELO ratings based on the game's difficulty/options.
However we decide to do it, we should award points! -
• Si us plau, què volies fer, què vas fer i que va succeir
• Quin és el meu navegador?
Firefox
-
• Si us plau, copieu/enganxeu el text mostrat en anglès en comptes del teu idioma. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. És aquest text disponible al sistema de traducció? Si és així, ha sigut traduït fa més de 24 hores?
There's some discussion about how this can/should work for cooperative games here:
- boardgamearena.com/doc/Game_meta-information:_gameinfos.inc.php
- boardgamearena.com/forum/viewtopic.php?t=32289
quietmint mentioned in Discord that he settled on giving players a flat point boost when they win a game. The gameinfos approach seems like it can use the player's current ELO (which is not visible to game code); for example, it mentions having players asymptotically approach different ELO ratings based on the game's difficulty/options.
However we decide to do it, we should award points! • Quin és el meu navegador?
Firefox
-
• Si us plau, expliqueu el vostre suggeriment de manera precisa i concisa, per que sigui el més fàcil d'entendre possible.
There's some discussion about how this can/should work for cooperative games here:
- boardgamearena.com/doc/Game_meta-information:_gameinfos.inc.php
- boardgamearena.com/forum/viewtopic.php?t=32289
quietmint mentioned in Discord that he settled on giving players a flat point boost when they win a game. The gameinfos approach seems like it can use the player's current ELO (which is not visible to game code); for example, it mentions having players asymptotically approach different ELO ratings based on the game's difficulty/options.
However we decide to do it, we should award points! • Quin és el meu navegador?
Firefox
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• Què es mostrava a la pantalla quan estaves bloquejat (pantalla en blanc? Part de la interfície del joc? Missatge d'error?)
There's some discussion about how this can/should work for cooperative games here:
- boardgamearena.com/doc/Game_meta-information:_gameinfos.inc.php
- boardgamearena.com/forum/viewtopic.php?t=32289
quietmint mentioned in Discord that he settled on giving players a flat point boost when they win a game. The gameinfos approach seems like it can use the player's current ELO (which is not visible to game code); for example, it mentions having players asymptotically approach different ELO ratings based on the game's difficulty/options.
However we decide to do it, we should award points! • Quin és el meu navegador?
Firefox
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• Quina part de les regles no s'han respectat per l'adaptació de BGA
There's some discussion about how this can/should work for cooperative games here:
- boardgamearena.com/doc/Game_meta-information:_gameinfos.inc.php
- boardgamearena.com/forum/viewtopic.php?t=32289
quietmint mentioned in Discord that he settled on giving players a flat point boost when they win a game. The gameinfos approach seems like it can use the player's current ELO (which is not visible to game code); for example, it mentions having players asymptotically approach different ELO ratings based on the game's difficulty/options.
However we decide to do it, we should award points! -
• És visible la violació de les normes durant la repetició de la partida? Si es així, en quin número de moviment?
• Quin és el meu navegador?
Firefox
-
• Quina va ser l'acció del joc que volies fer?
There's some discussion about how this can/should work for cooperative games here:
- boardgamearena.com/doc/Game_meta-information:_gameinfos.inc.php
- boardgamearena.com/forum/viewtopic.php?t=32289
quietmint mentioned in Discord that he settled on giving players a flat point boost when they win a game. The gameinfos approach seems like it can use the player's current ELO (which is not visible to game code); for example, it mentions having players asymptotically approach different ELO ratings based on the game's difficulty/options.
However we decide to do it, we should award points! -
• Què intentes fer per dur a terme aquesta acció del joc?
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• Què va passar quan ho vas intentar fer (missatge d'error, missatge de la barra d'estat de la partida, ...)?
• Quin és el meu navegador?
Firefox
-
• A quina fase del joc va passar l'error (quina era la ordre en curs)?
There's some discussion about how this can/should work for cooperative games here:
- boardgamearena.com/doc/Game_meta-information:_gameinfos.inc.php
- boardgamearena.com/forum/viewtopic.php?t=32289
quietmint mentioned in Discord that he settled on giving players a flat point boost when they win a game. The gameinfos approach seems like it can use the player's current ELO (which is not visible to game code); for example, it mentions having players asymptotically approach different ELO ratings based on the game's difficulty/options.
However we decide to do it, we should award points! -
• Què va passar quan vas intentar dur a terme l'acció del joc (missatge d'error, missatge de la barra d'estat del joc, ...)?
• Quin és el meu navegador?
Firefox
-
• Si us plau, descriviu el problema de visualització. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
There's some discussion about how this can/should work for cooperative games here:
- boardgamearena.com/doc/Game_meta-information:_gameinfos.inc.php
- boardgamearena.com/forum/viewtopic.php?t=32289
quietmint mentioned in Discord that he settled on giving players a flat point boost when they win a game. The gameinfos approach seems like it can use the player's current ELO (which is not visible to game code); for example, it mentions having players asymptotically approach different ELO ratings based on the game's difficulty/options.
However we decide to do it, we should award points! • Quin és el meu navegador?
Firefox
-
• Si us plau, copieu/enganxeu el text mostrat en anglès en comptes del teu idioma. If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here. És aquest text disponible al sistema de traducció? Si és així, ha sigut traduït fa més de 24 hores?
There's some discussion about how this can/should work for cooperative games here:
- boardgamearena.com/doc/Game_meta-information:_gameinfos.inc.php
- boardgamearena.com/forum/viewtopic.php?t=32289
quietmint mentioned in Discord that he settled on giving players a flat point boost when they win a game. The gameinfos approach seems like it can use the player's current ELO (which is not visible to game code); for example, it mentions having players asymptotically approach different ELO ratings based on the game's difficulty/options.
However we decide to do it, we should award points! • Quin és el meu navegador?
Firefox
-
• Si us plau, expliqueu el vostre suggeriment de manera precisa i concisa, per que sigui el més fàcil d'entendre possible.
There's some discussion about how this can/should work for cooperative games here:
- boardgamearena.com/doc/Game_meta-information:_gameinfos.inc.php
- boardgamearena.com/forum/viewtopic.php?t=32289
quietmint mentioned in Discord that he settled on giving players a flat point boost when they win a game. The gameinfos approach seems like it can use the player's current ELO (which is not visible to game code); for example, it mentions having players asymptotically approach different ELO ratings based on the game's difficulty/options.
However we decide to do it, we should award points! • Quin és el meu navegador?
Firefox
Historial de denúncies
Afegeix quelcom a aquest report
- Un altre ID de partida / ID de moviment
- Prémer F5 ha ajudat a arreglar el problema?
- El problema apareix diversos cops? Cada cop? a l'atzar?
- If you have a screenshot of this bug (good practice), you can use a picture hosting service of your choice (snipboard.io for example) to upload it and copy/paste the link here.
