#12095: "Stone Age: Auto-pick for last resource "
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| # | Status | Votes | Game | Type | Title | Last update |
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Descripció detallada
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• Si us plau, copia i enganxa el missatge d'error que veus a la pantalla, si és que n'hi ha algun.
In Stone Age there are cards that give random resources equal to the number of players, and they all can, in turn order, pick one of them. The resources may not be refused so everyone must pick one.
Therefore the last person can only pick what is left. Still, in the turn based game, the system waits until he logs in only to pick the last stuff so the game stalls until this player does something he has no choice to not do it. It could be automated.
Sometimes the last 2 or more of these random resources are of the same kind, so there is no real choice for the players.
My suggestion here is that at least in turn based version, if the choice of resources is reduced to the same type, then the remaining player(s) should automatically get one copy of them (maybe along with a notification that e.g "you got a wood from the move of XY").
Thanks for letting me tell it. /PH -
• Si us plau, què volies fer, què vas fer i que va succeir
• Quin és el meu navegador?
Mozilla v5
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• Si us plau, copieu/enganxeu el text mostrat en anglès en comptes del teu idioma. Si tens una captura de pantalla d'aquest error (bona pràctica), pots utilitzar un servei d'allotjament d'imatges de la teva elecció (per exemple, snipboard.io) per penjar-la i copiar/enganxar l'enllaç aquí. És aquest text disponible al sistema de traducció? Si és així, ha sigut traduït fa més de 24 hores?
In Stone Age there are cards that give random resources equal to the number of players, and they all can, in turn order, pick one of them. The resources may not be refused so everyone must pick one.
Therefore the last person can only pick what is left. Still, in the turn based game, the system waits until he logs in only to pick the last stuff so the game stalls until this player does something he has no choice to not do it. It could be automated.
Sometimes the last 2 or more of these random resources are of the same kind, so there is no real choice for the players.
My suggestion here is that at least in turn based version, if the choice of resources is reduced to the same type, then the remaining player(s) should automatically get one copy of them (maybe along with a notification that e.g "you got a wood from the move of XY").
Thanks for letting me tell it. /PH • Quin és el meu navegador?
Mozilla v5
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• Si us plau, expliqueu el vostre suggeriment de manera precisa i concisa, per que sigui el més fàcil d'entendre possible.
In Stone Age there are cards that give random resources equal to the number of players, and they all can, in turn order, pick one of them. The resources may not be refused so everyone must pick one.
Therefore the last person can only pick what is left. Still, in the turn based game, the system waits until he logs in only to pick the last stuff so the game stalls until this player does something he has no choice to not do it. It could be automated.
Sometimes the last 2 or more of these random resources are of the same kind, so there is no real choice for the players.
My suggestion here is that at least in turn based version, if the choice of resources is reduced to the same type, then the remaining player(s) should automatically get one copy of them (maybe along with a notification that e.g "you got a wood from the move of XY").
Thanks for letting me tell it. /PH • Quin és el meu navegador?
Mozilla v5
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• Què es mostrava a la pantalla quan estaves bloquejat (pantalla en blanc? Part de la interfície del joc? Missatge d'error?)
In Stone Age there are cards that give random resources equal to the number of players, and they all can, in turn order, pick one of them. The resources may not be refused so everyone must pick one.
Therefore the last person can only pick what is left. Still, in the turn based game, the system waits until he logs in only to pick the last stuff so the game stalls until this player does something he has no choice to not do it. It could be automated.
Sometimes the last 2 or more of these random resources are of the same kind, so there is no real choice for the players.
My suggestion here is that at least in turn based version, if the choice of resources is reduced to the same type, then the remaining player(s) should automatically get one copy of them (maybe along with a notification that e.g "you got a wood from the move of XY").
Thanks for letting me tell it. /PH • Quin és el meu navegador?
Mozilla v5
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• Quina part de les regles no s'han respectat per l'adaptació de BGA
In Stone Age there are cards that give random resources equal to the number of players, and they all can, in turn order, pick one of them. The resources may not be refused so everyone must pick one.
Therefore the last person can only pick what is left. Still, in the turn based game, the system waits until he logs in only to pick the last stuff so the game stalls until this player does something he has no choice to not do it. It could be automated.
Sometimes the last 2 or more of these random resources are of the same kind, so there is no real choice for the players.
My suggestion here is that at least in turn based version, if the choice of resources is reduced to the same type, then the remaining player(s) should automatically get one copy of them (maybe along with a notification that e.g "you got a wood from the move of XY").
Thanks for letting me tell it. /PH -
• És visible la violació de les normes durant la repetició de la partida? Si es així, en quin número de moviment?
• Quin és el meu navegador?
Mozilla v5
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• Quina va ser l'acció del joc que volies fer?
In Stone Age there are cards that give random resources equal to the number of players, and they all can, in turn order, pick one of them. The resources may not be refused so everyone must pick one.
Therefore the last person can only pick what is left. Still, in the turn based game, the system waits until he logs in only to pick the last stuff so the game stalls until this player does something he has no choice to not do it. It could be automated.
Sometimes the last 2 or more of these random resources are of the same kind, so there is no real choice for the players.
My suggestion here is that at least in turn based version, if the choice of resources is reduced to the same type, then the remaining player(s) should automatically get one copy of them (maybe along with a notification that e.g "you got a wood from the move of XY").
Thanks for letting me tell it. /PH -
• Què intentes fer per dur a terme aquesta acció del joc?
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• Què va passar quan ho vas intentar fer (missatge d'error, missatge de la barra d'estat de la partida, ...)?
• Quin és el meu navegador?
Mozilla v5
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• A quina fase del joc va passar l'error (quina era la ordre en curs)?
In Stone Age there are cards that give random resources equal to the number of players, and they all can, in turn order, pick one of them. The resources may not be refused so everyone must pick one.
Therefore the last person can only pick what is left. Still, in the turn based game, the system waits until he logs in only to pick the last stuff so the game stalls until this player does something he has no choice to not do it. It could be automated.
Sometimes the last 2 or more of these random resources are of the same kind, so there is no real choice for the players.
My suggestion here is that at least in turn based version, if the choice of resources is reduced to the same type, then the remaining player(s) should automatically get one copy of them (maybe along with a notification that e.g "you got a wood from the move of XY").
Thanks for letting me tell it. /PH -
• Què va passar quan vas intentar dur a terme l'acció del joc (missatge d'error, missatge de la barra d'estat del joc, ...)?
• Quin és el meu navegador?
Mozilla v5
-
• Si us plau, descriviu el problema de visualització. Si tens una captura de pantalla d'aquest error (bona pràctica), pots utilitzar un servei d'allotjament d'imatges de la teva elecció (per exemple, snipboard.io) per penjar-la i copiar/enganxar l'enllaç aquí.
In Stone Age there are cards that give random resources equal to the number of players, and they all can, in turn order, pick one of them. The resources may not be refused so everyone must pick one.
Therefore the last person can only pick what is left. Still, in the turn based game, the system waits until he logs in only to pick the last stuff so the game stalls until this player does something he has no choice to not do it. It could be automated.
Sometimes the last 2 or more of these random resources are of the same kind, so there is no real choice for the players.
My suggestion here is that at least in turn based version, if the choice of resources is reduced to the same type, then the remaining player(s) should automatically get one copy of them (maybe along with a notification that e.g "you got a wood from the move of XY").
Thanks for letting me tell it. /PH • Quin és el meu navegador?
Mozilla v5
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• Si us plau, copieu/enganxeu el text mostrat en anglès en comptes del teu idioma. Si tens una captura de pantalla d'aquest error (bona pràctica), pots utilitzar un servei d'allotjament d'imatges de la teva elecció (per exemple, snipboard.io) per penjar-la i copiar/enganxar l'enllaç aquí. És aquest text disponible al sistema de traducció? Si és així, ha sigut traduït fa més de 24 hores?
In Stone Age there are cards that give random resources equal to the number of players, and they all can, in turn order, pick one of them. The resources may not be refused so everyone must pick one.
Therefore the last person can only pick what is left. Still, in the turn based game, the system waits until he logs in only to pick the last stuff so the game stalls until this player does something he has no choice to not do it. It could be automated.
Sometimes the last 2 or more of these random resources are of the same kind, so there is no real choice for the players.
My suggestion here is that at least in turn based version, if the choice of resources is reduced to the same type, then the remaining player(s) should automatically get one copy of them (maybe along with a notification that e.g "you got a wood from the move of XY").
Thanks for letting me tell it. /PH • Quin és el meu navegador?
Mozilla v5
-
• Si us plau, expliqueu el vostre suggeriment de manera precisa i concisa, per que sigui el més fàcil d'entendre possible.
In Stone Age there are cards that give random resources equal to the number of players, and they all can, in turn order, pick one of them. The resources may not be refused so everyone must pick one.
Therefore the last person can only pick what is left. Still, in the turn based game, the system waits until he logs in only to pick the last stuff so the game stalls until this player does something he has no choice to not do it. It could be automated.
Sometimes the last 2 or more of these random resources are of the same kind, so there is no real choice for the players.
My suggestion here is that at least in turn based version, if the choice of resources is reduced to the same type, then the remaining player(s) should automatically get one copy of them (maybe along with a notification that e.g "you got a wood from the move of XY").
Thanks for letting me tell it. /PH • Quin és el meu navegador?
Mozilla v5
Historial de denúncies
Even in the real-time game, it slows things down.
Once only resources of the same type are left, they should be automatically distributed to the remaining players.
This improvement should be made on both the turn based and the real-time game.
Thanks.
This report should be closed as duplicated, but it wasn't made on Stoneage game but on BGA web site so I can not change it's state.
Afegeix quelcom a aquest report
- Un altre ID de partida / ID de moviment
- Prémer F5 ha ajudat a arreglar el problema?
- El problema apareix diversos cops? Cada cop? a l'atzar?
- Si tens una captura de pantalla d'aquest error (bona pràctica), pots utilitzar un servei d'allotjament d'imatges de la teva elecció (per exemple, snipboard.io) per penjar-la i copiar/enganxar l'enllaç aquí.
