#109466: "The ELO calculate when someone is skipped should be improved."
De què tracta aquest informe?
Què ha passat? Si us plau, selecciona a sota
Què ha passat? Si us plau, selecciona a sota
Si us plau, comprova si ja existeix un informe sobre el mateix tema
En cas afirmatiu, si us plau VOTA per aquest informe. Els informes amb més vots tenen PRIORITAT!
| # | Status | Votes | Game | Type | Title | Last update |
|---|
Descripció detallada
-
• Si us plau, copia i enganxa el missatge d'error que veus a la pantalla, si és que n'hi ha algun.
Currently in a 3+ player game, if a player is skipped, other will be counted as tie. So those low ELO player will be more positive to kick player, and those high ELO player sometimes can't get any ELO even he's near to win, just because someone was outtimed.
I suggest that when someone is skipped, only that player have to give ELO to other player, other player's ELO doesn't change because of the tie.
For example, in a 4 player game, A was outtimed, then A-B, A-C, A-D count as A lose and ELO changes, but B-C, B-D, C-D shouldn't make the ELO change because it's not a true tie. -
• Si us plau, què volies fer, què vas fer i que va succeir
• Quin és el meu navegador?
Google Chrome v120
-
• Si us plau, copieu/enganxeu el text mostrat en anglès en comptes del teu idioma. Si tens una captura de pantalla d'aquest error (bona pràctica), pots utilitzar un servei d'allotjament d'imatges de la teva elecció (per exemple, snipboard.io) per penjar-la i copiar/enganxar l'enllaç aquí. És aquest text disponible al sistema de traducció? Si és així, ha sigut traduït fa més de 24 hores?
Currently in a 3+ player game, if a player is skipped, other will be counted as tie. So those low ELO player will be more positive to kick player, and those high ELO player sometimes can't get any ELO even he's near to win, just because someone was outtimed.
I suggest that when someone is skipped, only that player have to give ELO to other player, other player's ELO doesn't change because of the tie.
For example, in a 4 player game, A was outtimed, then A-B, A-C, A-D count as A lose and ELO changes, but B-C, B-D, C-D shouldn't make the ELO change because it's not a true tie. • Quin és el meu navegador?
Google Chrome v120
-
• Si us plau, expliqueu el vostre suggeriment de manera precisa i concisa, per que sigui el més fàcil d'entendre possible.
Currently in a 3+ player game, if a player is skipped, other will be counted as tie. So those low ELO player will be more positive to kick player, and those high ELO player sometimes can't get any ELO even he's near to win, just because someone was outtimed.
I suggest that when someone is skipped, only that player have to give ELO to other player, other player's ELO doesn't change because of the tie.
For example, in a 4 player game, A was outtimed, then A-B, A-C, A-D count as A lose and ELO changes, but B-C, B-D, C-D shouldn't make the ELO change because it's not a true tie. • Quin és el meu navegador?
Google Chrome v120
-
• Què es mostrava a la pantalla quan estaves bloquejat (pantalla en blanc? Part de la interfície del joc? Missatge d'error?)
Currently in a 3+ player game, if a player is skipped, other will be counted as tie. So those low ELO player will be more positive to kick player, and those high ELO player sometimes can't get any ELO even he's near to win, just because someone was outtimed.
I suggest that when someone is skipped, only that player have to give ELO to other player, other player's ELO doesn't change because of the tie.
For example, in a 4 player game, A was outtimed, then A-B, A-C, A-D count as A lose and ELO changes, but B-C, B-D, C-D shouldn't make the ELO change because it's not a true tie. • Quin és el meu navegador?
Google Chrome v120
-
• Quina part de les regles no s'han respectat per l'adaptació de BGA
Currently in a 3+ player game, if a player is skipped, other will be counted as tie. So those low ELO player will be more positive to kick player, and those high ELO player sometimes can't get any ELO even he's near to win, just because someone was outtimed.
I suggest that when someone is skipped, only that player have to give ELO to other player, other player's ELO doesn't change because of the tie.
For example, in a 4 player game, A was outtimed, then A-B, A-C, A-D count as A lose and ELO changes, but B-C, B-D, C-D shouldn't make the ELO change because it's not a true tie. -
• És visible la violació de les normes durant la repetició de la partida? Si es així, en quin número de moviment?
• Quin és el meu navegador?
Google Chrome v120
-
• Quina va ser l'acció del joc que volies fer?
Currently in a 3+ player game, if a player is skipped, other will be counted as tie. So those low ELO player will be more positive to kick player, and those high ELO player sometimes can't get any ELO even he's near to win, just because someone was outtimed.
I suggest that when someone is skipped, only that player have to give ELO to other player, other player's ELO doesn't change because of the tie.
For example, in a 4 player game, A was outtimed, then A-B, A-C, A-D count as A lose and ELO changes, but B-C, B-D, C-D shouldn't make the ELO change because it's not a true tie. -
• Què intentes fer per dur a terme aquesta acció del joc?
-
• Què va passar quan ho vas intentar fer (missatge d'error, missatge de la barra d'estat de la partida, ...)?
• Quin és el meu navegador?
Google Chrome v120
-
• A quina fase del joc va passar l'error (quina era la ordre en curs)?
Currently in a 3+ player game, if a player is skipped, other will be counted as tie. So those low ELO player will be more positive to kick player, and those high ELO player sometimes can't get any ELO even he's near to win, just because someone was outtimed.
I suggest that when someone is skipped, only that player have to give ELO to other player, other player's ELO doesn't change because of the tie.
For example, in a 4 player game, A was outtimed, then A-B, A-C, A-D count as A lose and ELO changes, but B-C, B-D, C-D shouldn't make the ELO change because it's not a true tie. -
• Què va passar quan vas intentar dur a terme l'acció del joc (missatge d'error, missatge de la barra d'estat del joc, ...)?
• Quin és el meu navegador?
Google Chrome v120
-
• Si us plau, descriviu el problema de visualització. Si tens una captura de pantalla d'aquest error (bona pràctica), pots utilitzar un servei d'allotjament d'imatges de la teva elecció (per exemple, snipboard.io) per penjar-la i copiar/enganxar l'enllaç aquí.
Currently in a 3+ player game, if a player is skipped, other will be counted as tie. So those low ELO player will be more positive to kick player, and those high ELO player sometimes can't get any ELO even he's near to win, just because someone was outtimed.
I suggest that when someone is skipped, only that player have to give ELO to other player, other player's ELO doesn't change because of the tie.
For example, in a 4 player game, A was outtimed, then A-B, A-C, A-D count as A lose and ELO changes, but B-C, B-D, C-D shouldn't make the ELO change because it's not a true tie. • Quin és el meu navegador?
Google Chrome v120
-
• Si us plau, copieu/enganxeu el text mostrat en anglès en comptes del teu idioma. Si tens una captura de pantalla d'aquest error (bona pràctica), pots utilitzar un servei d'allotjament d'imatges de la teva elecció (per exemple, snipboard.io) per penjar-la i copiar/enganxar l'enllaç aquí. És aquest text disponible al sistema de traducció? Si és així, ha sigut traduït fa més de 24 hores?
Currently in a 3+ player game, if a player is skipped, other will be counted as tie. So those low ELO player will be more positive to kick player, and those high ELO player sometimes can't get any ELO even he's near to win, just because someone was outtimed.
I suggest that when someone is skipped, only that player have to give ELO to other player, other player's ELO doesn't change because of the tie.
For example, in a 4 player game, A was outtimed, then A-B, A-C, A-D count as A lose and ELO changes, but B-C, B-D, C-D shouldn't make the ELO change because it's not a true tie. • Quin és el meu navegador?
Google Chrome v120
-
• Si us plau, expliqueu el vostre suggeriment de manera precisa i concisa, per que sigui el més fàcil d'entendre possible.
Currently in a 3+ player game, if a player is skipped, other will be counted as tie. So those low ELO player will be more positive to kick player, and those high ELO player sometimes can't get any ELO even he's near to win, just because someone was outtimed.
I suggest that when someone is skipped, only that player have to give ELO to other player, other player's ELO doesn't change because of the tie.
For example, in a 4 player game, A was outtimed, then A-B, A-C, A-D count as A lose and ELO changes, but B-C, B-D, C-D shouldn't make the ELO change because it's not a true tie. • Quin és el meu navegador?
Google Chrome v120
Historial de denúncies
Afegeix quelcom a aquest report
- Un altre ID de partida / ID de moviment
- Prémer F5 ha ajudat a arreglar el problema?
- El problema apareix diversos cops? Cada cop? a l'atzar?
- Si tens una captura de pantalla d'aquest error (bona pràctica), pots utilitzar un servei d'allotjament d'imatges de la teva elecció (per exemple, snipboard.io) per penjar-la i copiar/enganxar l'enllaç aquí.
