#106775: "Increase time for players entering fantasyland"
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| # | Status | Votes | Game | Type | Title | Last update |
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Descripció detallada
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• Si us plau, copia i enganxa el missatge d'error que veus a la pantalla, si és que n'hi ha algun.
There is not enough time in games with many fantasy land rounds. in a typical hand of OFCP, there are five 'turns', and you get credit for time bank for each, but in fantasyland, all of those are condensed into one move, and thinking-time wise it can be a very complicated series of decisions. Even two experienced players (see game linked) could not keep up (I was playing as fast as I could to try to not get the violation) because there were 7 fantasy land rounds and there was not enough time provided.
Suggestion: players entering fantasy land get the time bank reset to full, or some other larger than one-turn increase, to compensate for the five turn equivalent game state change. -
• Si us plau, què volies fer, què vas fer i que va succeir
• Quin és el meu navegador?
Safari v16.6
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• Si us plau, copieu/enganxeu el text mostrat en anglès en comptes del teu idioma. Si tens una captura de pantalla d'aquest error (bona pràctica), pots utilitzar un servei d'allotjament d'imatges de la teva elecció (per exemple, snipboard.io) per penjar-la i copiar/enganxar l'enllaç aquí. És aquest text disponible al sistema de traducció? Si és així, ha sigut traduït fa més de 24 hores?
There is not enough time in games with many fantasy land rounds. in a typical hand of OFCP, there are five 'turns', and you get credit for time bank for each, but in fantasyland, all of those are condensed into one move, and thinking-time wise it can be a very complicated series of decisions. Even two experienced players (see game linked) could not keep up (I was playing as fast as I could to try to not get the violation) because there were 7 fantasy land rounds and there was not enough time provided.
Suggestion: players entering fantasy land get the time bank reset to full, or some other larger than one-turn increase, to compensate for the five turn equivalent game state change. • Quin és el meu navegador?
Safari v16.6
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• Si us plau, expliqueu el vostre suggeriment de manera precisa i concisa, per que sigui el més fàcil d'entendre possible.
There is not enough time in games with many fantasy land rounds. in a typical hand of OFCP, there are five 'turns', and you get credit for time bank for each, but in fantasyland, all of those are condensed into one move, and thinking-time wise it can be a very complicated series of decisions. Even two experienced players (see game linked) could not keep up (I was playing as fast as I could to try to not get the violation) because there were 7 fantasy land rounds and there was not enough time provided.
Suggestion: players entering fantasy land get the time bank reset to full, or some other larger than one-turn increase, to compensate for the five turn equivalent game state change. • Quin és el meu navegador?
Safari v16.6
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• Què es mostrava a la pantalla quan estaves bloquejat (pantalla en blanc? Part de la interfície del joc? Missatge d'error?)
There is not enough time in games with many fantasy land rounds. in a typical hand of OFCP, there are five 'turns', and you get credit for time bank for each, but in fantasyland, all of those are condensed into one move, and thinking-time wise it can be a very complicated series of decisions. Even two experienced players (see game linked) could not keep up (I was playing as fast as I could to try to not get the violation) because there were 7 fantasy land rounds and there was not enough time provided.
Suggestion: players entering fantasy land get the time bank reset to full, or some other larger than one-turn increase, to compensate for the five turn equivalent game state change. • Quin és el meu navegador?
Safari v16.6
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• Quina part de les regles no s'han respectat per l'adaptació de BGA
There is not enough time in games with many fantasy land rounds. in a typical hand of OFCP, there are five 'turns', and you get credit for time bank for each, but in fantasyland, all of those are condensed into one move, and thinking-time wise it can be a very complicated series of decisions. Even two experienced players (see game linked) could not keep up (I was playing as fast as I could to try to not get the violation) because there were 7 fantasy land rounds and there was not enough time provided.
Suggestion: players entering fantasy land get the time bank reset to full, or some other larger than one-turn increase, to compensate for the five turn equivalent game state change. -
• És visible la violació de les normes durant la repetició de la partida? Si es així, en quin número de moviment?
• Quin és el meu navegador?
Safari v16.6
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• Quina va ser l'acció del joc que volies fer?
There is not enough time in games with many fantasy land rounds. in a typical hand of OFCP, there are five 'turns', and you get credit for time bank for each, but in fantasyland, all of those are condensed into one move, and thinking-time wise it can be a very complicated series of decisions. Even two experienced players (see game linked) could not keep up (I was playing as fast as I could to try to not get the violation) because there were 7 fantasy land rounds and there was not enough time provided.
Suggestion: players entering fantasy land get the time bank reset to full, or some other larger than one-turn increase, to compensate for the five turn equivalent game state change. -
• Què intentes fer per dur a terme aquesta acció del joc?
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• Què va passar quan ho vas intentar fer (missatge d'error, missatge de la barra d'estat de la partida, ...)?
• Quin és el meu navegador?
Safari v16.6
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• A quina fase del joc va passar l'error (quina era la ordre en curs)?
There is not enough time in games with many fantasy land rounds. in a typical hand of OFCP, there are five 'turns', and you get credit for time bank for each, but in fantasyland, all of those are condensed into one move, and thinking-time wise it can be a very complicated series of decisions. Even two experienced players (see game linked) could not keep up (I was playing as fast as I could to try to not get the violation) because there were 7 fantasy land rounds and there was not enough time provided.
Suggestion: players entering fantasy land get the time bank reset to full, or some other larger than one-turn increase, to compensate for the five turn equivalent game state change. -
• Què va passar quan vas intentar dur a terme l'acció del joc (missatge d'error, missatge de la barra d'estat del joc, ...)?
• Quin és el meu navegador?
Safari v16.6
-
• Si us plau, descriviu el problema de visualització. Si tens una captura de pantalla d'aquest error (bona pràctica), pots utilitzar un servei d'allotjament d'imatges de la teva elecció (per exemple, snipboard.io) per penjar-la i copiar/enganxar l'enllaç aquí.
There is not enough time in games with many fantasy land rounds. in a typical hand of OFCP, there are five 'turns', and you get credit for time bank for each, but in fantasyland, all of those are condensed into one move, and thinking-time wise it can be a very complicated series of decisions. Even two experienced players (see game linked) could not keep up (I was playing as fast as I could to try to not get the violation) because there were 7 fantasy land rounds and there was not enough time provided.
Suggestion: players entering fantasy land get the time bank reset to full, or some other larger than one-turn increase, to compensate for the five turn equivalent game state change. • Quin és el meu navegador?
Safari v16.6
-
• Si us plau, copieu/enganxeu el text mostrat en anglès en comptes del teu idioma. Si tens una captura de pantalla d'aquest error (bona pràctica), pots utilitzar un servei d'allotjament d'imatges de la teva elecció (per exemple, snipboard.io) per penjar-la i copiar/enganxar l'enllaç aquí. És aquest text disponible al sistema de traducció? Si és així, ha sigut traduït fa més de 24 hores?
There is not enough time in games with many fantasy land rounds. in a typical hand of OFCP, there are five 'turns', and you get credit for time bank for each, but in fantasyland, all of those are condensed into one move, and thinking-time wise it can be a very complicated series of decisions. Even two experienced players (see game linked) could not keep up (I was playing as fast as I could to try to not get the violation) because there were 7 fantasy land rounds and there was not enough time provided.
Suggestion: players entering fantasy land get the time bank reset to full, or some other larger than one-turn increase, to compensate for the five turn equivalent game state change. • Quin és el meu navegador?
Safari v16.6
-
• Si us plau, expliqueu el vostre suggeriment de manera precisa i concisa, per que sigui el més fàcil d'entendre possible.
There is not enough time in games with many fantasy land rounds. in a typical hand of OFCP, there are five 'turns', and you get credit for time bank for each, but in fantasyland, all of those are condensed into one move, and thinking-time wise it can be a very complicated series of decisions. Even two experienced players (see game linked) could not keep up (I was playing as fast as I could to try to not get the violation) because there were 7 fantasy land rounds and there was not enough time provided.
Suggestion: players entering fantasy land get the time bank reset to full, or some other larger than one-turn increase, to compensate for the five turn equivalent game state change. • Quin és el meu navegador?
Safari v16.6
Historial de denúncies
game with 6 fantasy land rounds, also had a time violation though playing reasonable speed
Afegeix quelcom a aquest report
- Un altre ID de partida / ID de moviment
- Prémer F5 ha ajudat a arreglar el problema?
- El problema apareix diversos cops? Cada cop? a l'atzar?
- Si tens una captura de pantalla d'aquest error (bona pràctica), pots utilitzar un servei d'allotjament d'imatges de la teva elecció (per exemple, snipboard.io) per penjar-la i copiar/enganxar l'enllaç aquí.
