#106351: ""Pass on my next turn" option"
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# | Status | Votes | Game | Type | Title | Last update |
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Descripció detallada
• Si us plau, copia i enganxa el missatge d'error que veus a la pantalla, si és que n'hi ha algun.
If you play two actions or skip second action, you have to wait until you next have priority until you can pass. Even if you are sure you have nothing left you want to do. This can really add up to slow down non-live/turn-based/correspondence games, as players need to access the site/app just to pass on their turns. Nice to avoid that.
Could add a checkbox to select while making your moves that makes you pass when you next have priority. Or even nicer, buttons you can press when other players have priority to enable/disable auto-pass, not sure how easy async UI is though.
Note that players may skip their second action to feign that you have more to do, to keep their opponents guessing, even if they don't actually have anything you want to do and know they will pass when they next have priority.• Si us plau, què volies fer, què vas fer i que va succeir
• Quin és el meu navegador?
Google Chrome v119
• Si us plau, copieu/enganxeu el text mostrat en anglès en comptes del teu idioma. Si tens una captura de pantalla d'aquest error (bona pràctica), pots utilitzar Imgur.com per pujar-ho i copiar i enganxar el link aquí.
If you play two actions or skip second action, you have to wait until you next have priority until you can pass. Even if you are sure you have nothing left you want to do. This can really add up to slow down non-live/turn-based/correspondence games, as players need to access the site/app just to pass on their turns. Nice to avoid that.
Could add a checkbox to select while making your moves that makes you pass when you next have priority. Or even nicer, buttons you can press when other players have priority to enable/disable auto-pass, not sure how easy async UI is though.
Note that players may skip their second action to feign that you have more to do, to keep their opponents guessing, even if they don't actually have anything you want to do and know they will pass when they next have priority.• És aquest text disponible al sistema de traducció? Si és així, ha sigut traduït fa més de 24 hores?
• Quin és el meu navegador?
Google Chrome v119
• Si us plau, expliqueu el vostre suggeriment de manera precisa i concisa, per que sigui el més fàcil d'entendre possible.
If you play two actions or skip second action, you have to wait until you next have priority until you can pass. Even if you are sure you have nothing left you want to do. This can really add up to slow down non-live/turn-based/correspondence games, as players need to access the site/app just to pass on their turns. Nice to avoid that.
Could add a checkbox to select while making your moves that makes you pass when you next have priority. Or even nicer, buttons you can press when other players have priority to enable/disable auto-pass, not sure how easy async UI is though.
Note that players may skip their second action to feign that you have more to do, to keep their opponents guessing, even if they don't actually have anything you want to do and know they will pass when they next have priority.• Quin és el meu navegador?
Google Chrome v119
• Què es mostrava a la pantalla quan estaves bloquejat (pantalla en blanc? Part de la interfície del joc? Missatge d'error?)
If you play two actions or skip second action, you have to wait until you next have priority until you can pass. Even if you are sure you have nothing left you want to do. This can really add up to slow down non-live/turn-based/correspondence games, as players need to access the site/app just to pass on their turns. Nice to avoid that.
Could add a checkbox to select while making your moves that makes you pass when you next have priority. Or even nicer, buttons you can press when other players have priority to enable/disable auto-pass, not sure how easy async UI is though.
Note that players may skip their second action to feign that you have more to do, to keep their opponents guessing, even if they don't actually have anything you want to do and know they will pass when they next have priority.• Quin és el meu navegador?
Google Chrome v119
• Quina part de les regles no s'han respectat per l'adaptació de BGA
If you play two actions or skip second action, you have to wait until you next have priority until you can pass. Even if you are sure you have nothing left you want to do. This can really add up to slow down non-live/turn-based/correspondence games, as players need to access the site/app just to pass on their turns. Nice to avoid that.
Could add a checkbox to select while making your moves that makes you pass when you next have priority. Or even nicer, buttons you can press when other players have priority to enable/disable auto-pass, not sure how easy async UI is though.
Note that players may skip their second action to feign that you have more to do, to keep their opponents guessing, even if they don't actually have anything you want to do and know they will pass when they next have priority.• És visible la violació de les normes durant la repetició de la partida? Si es així, en quin número de moviment?
• Quin és el meu navegador?
Google Chrome v119
• Quina va ser l'acció del joc que volies fer?
If you play two actions or skip second action, you have to wait until you next have priority until you can pass. Even if you are sure you have nothing left you want to do. This can really add up to slow down non-live/turn-based/correspondence games, as players need to access the site/app just to pass on their turns. Nice to avoid that.
Could add a checkbox to select while making your moves that makes you pass when you next have priority. Or even nicer, buttons you can press when other players have priority to enable/disable auto-pass, not sure how easy async UI is though.
Note that players may skip their second action to feign that you have more to do, to keep their opponents guessing, even if they don't actually have anything you want to do and know they will pass when they next have priority.• Què intentes fer per dur a terme aquesta acció del joc?
• Què va passar quan ho vas intentar fer (missatge d'error, missatge de la barra d'estat de la partida, ...)?
• Quin és el meu navegador?
Google Chrome v119
• A quina fase del joc va passar l'error (quina era la ordre en curs)?
If you play two actions or skip second action, you have to wait until you next have priority until you can pass. Even if you are sure you have nothing left you want to do. This can really add up to slow down non-live/turn-based/correspondence games, as players need to access the site/app just to pass on their turns. Nice to avoid that.
Could add a checkbox to select while making your moves that makes you pass when you next have priority. Or even nicer, buttons you can press when other players have priority to enable/disable auto-pass, not sure how easy async UI is though.
Note that players may skip their second action to feign that you have more to do, to keep their opponents guessing, even if they don't actually have anything you want to do and know they will pass when they next have priority.• Què va passar quan vas intentar dur a terme l'acció del joc (missatge d'error, missatge de la barra d'estat del joc, ...)?
• Quin és el meu navegador?
Google Chrome v119
• Si us plau, descriviu el problema de visualització. Si tens una captura de pantalla d'aquest error (bona pràctica), pots utilitzar Imgur.com per pujar-ho i copiar i enganxar el link aquí.
If you play two actions or skip second action, you have to wait until you next have priority until you can pass. Even if you are sure you have nothing left you want to do. This can really add up to slow down non-live/turn-based/correspondence games, as players need to access the site/app just to pass on their turns. Nice to avoid that.
Could add a checkbox to select while making your moves that makes you pass when you next have priority. Or even nicer, buttons you can press when other players have priority to enable/disable auto-pass, not sure how easy async UI is though.
Note that players may skip their second action to feign that you have more to do, to keep their opponents guessing, even if they don't actually have anything you want to do and know they will pass when they next have priority.• Quin és el meu navegador?
Google Chrome v119
• Si us plau, copieu/enganxeu el text mostrat en anglès en comptes del teu idioma. Si tens una captura de pantalla d'aquest error (bona pràctica), pots utilitzar Imgur.com per pujar-ho i copiar i enganxar el link aquí.
If you play two actions or skip second action, you have to wait until you next have priority until you can pass. Even if you are sure you have nothing left you want to do. This can really add up to slow down non-live/turn-based/correspondence games, as players need to access the site/app just to pass on their turns. Nice to avoid that.
Could add a checkbox to select while making your moves that makes you pass when you next have priority. Or even nicer, buttons you can press when other players have priority to enable/disable auto-pass, not sure how easy async UI is though.
Note that players may skip their second action to feign that you have more to do, to keep their opponents guessing, even if they don't actually have anything you want to do and know they will pass when they next have priority.• És aquest text disponible al sistema de traducció? Si és així, ha sigut traduït fa més de 24 hores?
• Quin és el meu navegador?
Google Chrome v119
• Si us plau, expliqueu el vostre suggeriment de manera precisa i concisa, per que sigui el més fàcil d'entendre possible.
If you play two actions or skip second action, you have to wait until you next have priority until you can pass. Even if you are sure you have nothing left you want to do. This can really add up to slow down non-live/turn-based/correspondence games, as players need to access the site/app just to pass on their turns. Nice to avoid that.
Could add a checkbox to select while making your moves that makes you pass when you next have priority. Or even nicer, buttons you can press when other players have priority to enable/disable auto-pass, not sure how easy async UI is though.
Note that players may skip their second action to feign that you have more to do, to keep their opponents guessing, even if they don't actually have anything you want to do and know they will pass when they next have priority.• Quin és el meu navegador?
Google Chrome v119
Historial de denúncies
I've upvoted this suggestion, as I think it would be a useful feature.
However, the passing should only /take effect/ on the player's next turn, but should not be disclosed to other players /until/ that next turn happens.
Also, the "pre-emptive pass" should be cancellable at any time prior to that next turn.
I also noticed in a turn-based game today that you are required to "confirm pass" if you get priority but have nothing at all to do (no cards in hand to sell patents, nothing to activate or buy). Seems like that could also be done automatically for streamlining. This was in the final generation, not sure if that made any difference.
At least something in the options--maybe similar to how Isle of Cats on BGA does it. Great implementation so far.
A more complex version would be to prompt this option only when it is likely to be used, ie when a player has less money than the play cost of their cheapest card or the standard projects.
I can bring it back but it won't be undoable
What I would want instead, and I think what most people are asking for, is a checkbox that just says "pass when it comes to me". Importantly, this would be something you could check even if you've already done two actions. Online poker sites have something like this where you can just fold your hand when the action comes to you.
It would drastically speed up games, especially turn based.
What's the thinking behind limiting this to being triggered only during one's second action?
Fully half of the usage case for an advanced pass is to trigger it after one has taken two actions on a turn but intends to formally pass on one's next turn...
And if confirmation is off I am not sure where it suppose to go ....
And if confirmation is off I am not sure where it suppose to go ....
Suggestion make it a button/checkbox that always appears even when it isn't a players turn. So it's just always available in the top action-bar.
e.g. currently it is not my turn, so when I view the game, I see "<other player> makes their choices". I suggest adding a button that reads "Pass for this generation on my next turn.", or "Do Not pass on my next turn". If the "advanced pass flag" is set, it would show the second prompt, and if it is not set, it would show the first prompt, and each button would toggle the flag respectively.
Sometimes you get near the end of a game and realise there's nothing you can do to win or catch the other players. In this situation I'd like to have an automatic pass until the end of the game.
it would speed it up and I've essentially given up but don't want to quit and ruin the game for others.
- Advanced Pass won't be offered as action to active player
- Instead it will be offered as action to inactive players (who did not pass yet)
- Other players won't know about this until the player auto-passes on next turn
Afegeix quelcom a aquest report
- Un altre ID de partida / ID de moviment
- Prémer F5 ha ajudat a arreglar el problema?
- El problema apareix diversos cops? Cada cop? a l'atzar?
- Si tens una captura de pantalla d'aquest error (bona pràctica), pots utilitzar Imgur.com per pujar-ho i copiar i enganxar el link aquí.